Where to next?

At some point, I want to sit down and properly flesh out some more of my ideas, but who has the time? Ostromarka - I'm happy with where this setting has ended up I think. It needs a bit of work, but I managed to run one session, stealing from a one-shot Forgotten Realms game … Continue reading Where to next?

New Idea – Regency & D & D

Not too sure about this one, but it came to me recently. You could kind of do it with a colonial-bent, i.e. there's these colonies halfway across the world and back in the Old World everyone keeps to themselves and nobody much likes magic and there's petty grudges and rivalries between all the different races … Continue reading New Idea – Regency & D & D

Loge investigates the alchemist

OK, so after a bit of a recap - Lord Gwyned, the Eladrin, is willing to look after us, and has some work for us to do too.He's given us a base in the Lady's Ward for now, whilst we work out what we're doing with the Chainmasters and stuff. So we have a couple … Continue reading Loge investigates the alchemist

Planning ahead – Come Hell or High Water

So the point of an island-hopping adventure is to island-hop, but so far we've only seen two islands - Ys and Bouyan.When they left Ys, I gave my players a choice of direction, or two islands, and they picked Bouyan - but that was actually a mistake on m part, because I gave them a … Continue reading Planning ahead – Come Hell or High Water

Loge on autopilot

I had to miss the regular session, but I got sent a write-up and here's what I understand happened. I should probably preface this with the fact I have no idea what happened to Loge, whether he fell off the Staircase or anything. The party managed to make it to the Formians in Arcadia after … Continue reading Loge on autopilot

Come Hell or High Water – Bouyan IVa

This was a mostly roleplay session, and pretty short. The Vechernaya sisters called out to the other priests of the island, and summoned a lot of junior worshippers of the old gods to the temple.Meanwhile, Blind Nico called his men and a map was drawn to plan the next phase. Before the party's attack on … Continue reading Come Hell or High Water – Bouyan IVa

Loge’s Recurring Dream

So, Loge is once again mildly incapacitated and completely unconscious. Seems like a good time for him to have another of his recurring dreams. He slowly wakes up on a plain of rapidly-cooling black lava flows, and icy gale in the air. At the horizon in most directions is a red glow but in one … Continue reading Loge’s Recurring Dream

New Idea – Frostpunk

So after seeing the videogame Frostpunk, I had a couple of ideas. If you don't know it, it's an alternate history sci-fi thing where the world gets plunged into an ice age in the Victorian era. So, how to play it?Well, there's always FATE. That would work pretty well. I like the idea of a … Continue reading New Idea – Frostpunk

Loge meets an Abjurer and has a Bad Time

So, the servant's head arrived in a box. And then the group called in the police... The Hardheads are an interesting bunch, like most of the factions in Sigil. They're big on the justice but not necessarily great on the details. Loge and the druid arrive back just after the Hardheads leave and are filled … Continue reading Loge meets an Abjurer and has a Bad Time

New Idea – Out West

So I was thinking about another new idea, and sadly I think it might just be a mess of one. Basically - Dungeons and Dragons and Cowboys So, we steal a bit from Deadlands and have Ghostrock or something like it for the guns and gold rush and stuff. And probably some kind of terrible … Continue reading New Idea – Out West

Return to the Hollow World

OK, I was thinking a bit more about this and what people might populate the Hollow World. Pretty much the same as 3e's Oriental Adventures but with a couple more - Korobokuro, Rakshasa, Vanara, Spirit Folk, Nezumi, Hengeyokai, Yakfolk/Minotaur, Loxodon. I want to come up with a multi-armed human variant too. That's in the works now.Luckily … Continue reading Return to the Hollow World

Come Hell or High Water – Bouyan IV

After resting, the party headed back to town with surprising speed. Baba Yaga's hut had disappeared but the tracks went upstream. Arriving at the edge of the forest caused a stir in the hands in the field. When the party got closer, they saw the foreman run off towards the gate and have a conversation - … Continue reading Come Hell or High Water – Bouyan IV

Loge Lost in the Lady’s Ward

So, due to our might, sensational (and completely unexpected) magical abilities, the thieves bursting into Hieron Lawgiver's office were defeated! We captured, their leader, Jezrene, and managed to search most of the bodies whilst we questioned her. Loge pocketed some nice components from her pouch. She'd been sent by the Shadow Council to collect Hieron's … Continue reading Loge Lost in the Lady’s Ward

Writer’s Block

I don't exactly have writer's block. I have a long list of drafts ready and waiting, filled with notes that need fleshing out. I'm just lacking some inspiration to actually flesh them out. I've got the next post for Come Hell or High Water to write, and Loge's next Planescape adventure, as well as another … Continue reading Writer’s Block

Ideas for Loge’s Warlock Patron

So I've been mulling this over recently, I never really settled on a patron for Loge. I figured he had no idea he was a warlock yet, made a pact he didn't remember to get out of the City of Brass or something, or was somehow tricked into it for the same reason. But then … Continue reading Ideas for Loge’s Warlock Patron

Loge in Automata

So, we spent the "night" recuperating in the Githzerai monastery. Loge had a dream about a white-furred fox running across a still warm lava field. Probably nothing to worry about there... We agreed to escort our Githzerai expert back to Sigil, along with a bodyguard. They were going to work out their own deal with … Continue reading Loge in Automata

Another New Idea – Hollow World

Ok, another one. That's a pretty bad title, and this is definitely going to be straying into the area of Mahasarpa and other old alternate settings for D&D. So I was thinking again about the idea of alternate Asian-inspired settings and thought of one inside a hollow world, with a sort of Monkey-esque feel to … Continue reading Another New Idea – Hollow World

New Idea – Twixt Flower and Thorn

OK, so here's another D&D idea I've got brewing - yes, there's always too many. I suppose this links up a bit with my Beyond the Pale idea, but whatever. So this game would centre around the Feywild, but be more about the creatures native to it, and the various different courts of the Seelie … Continue reading New Idea – Twixt Flower and Thorn

B is for: the Big One

Nobody predicted the Big One. One morning, shortly before 6am East Africa Time, what had generally been considered a low activity faultline near the East African Rift became suddenly, intensely active. With a moment of magnitude above nine, and with intense tremors lasting for over half an hour, many people across East Africa and parts … Continue reading B is for: the Big One

Loge barely survives Limbo

Ok, so I'm actually writing this a lot later than I normally would, so it's entirely possible that my details are wrong. So, a blue Slaad had just attacked the party and managed to skewer us all pretty handily. Then he called out and summoned a couple of red Slaadi... great! The fight was a … Continue reading Loge barely survives Limbo