State of Republic

So, a long, long time ago, when I lived in a different country that's not so far away, I wrote a post about running a D&D game in a Roman-style Republic. I've referenced it a few times in recent months. That last one is probably where this new idea was formed. There, and with my … Continue reading State of Republic

Out West – a game of twenty questions

Another post in the series to flesh out settings, this time we're heading to the Weird West. I've done grumpy dwarf and helpful citizen, this time I'll be a grizzled antihero, like half the folk in the setting. What is the deal with my cleric's religion?You tell me, greenhorn. You worship one of the old … Continue reading Out West – a game of twenty questions

Sky Island Saga – a game of twenty questions

Another in the series of using twenty questions to bump up the setting information - this time we're looking at my swashbuckling romantic fantasy setting, Sky Island Saga. Last time I was a grumpy old dwarf, this time, I'll be a more helpful citizen of a Freehold. Hello traveller, new to the skies? You must … Continue reading Sky Island Saga – a game of twenty questions

Dream settings II – Inspired by others

I went to my drafts folder and found the prompt from my Dream Settings post still sat there waiting, which was odd because I was sure I'd edited the original post previously.Yeah, strange. So I started rewriting the post and then realised it all felt familiar.Here's some stuff I didn't cover last time though. As … Continue reading Dream settings II – Inspired by others

Frostpunk – a game of twenty questions

I was digging around on Dungeons and Possums again, and came across a post that references one from Jeff Rients back in 2011.Now, whatever you think of Jeff Rients (I'm no real fan based on certain views), I think these questions will be useful to flesh out some details in my newer homebrew settings. So, … Continue reading Frostpunk – a game of twenty questions

Draft One Page Campaign Opener – Beyond the Pale

Centuries ago, the good people of the Commonwealth took ownership over the lands of the Pale by conquest and divine right. In the ensuing time, life has been good both for the people of the Commonwealth and the locals, with both seeing great strides in the cause of civilisation. Unfortunately, there are still those who … Continue reading Draft One Page Campaign Opener – Beyond the Pale

RPGaDay 2020 prompt 21 – Push

I'm debating adding some push and pull roleplaying mechanics into D&D. I've talked a bit about this kind of thing before, but I think I can actually make it work this time. Pretty easy really - I want to give players the option of an Inspiration system that takes a cue from FATE points, so … Continue reading RPGaDay 2020 prompt 21 – Push

Draft One Page Campaign Opener – Frostpunk

"The old story goes that the world was once a garden, pleasant and mild, neither too hot nor too cold, and at this time all of the peoples of the world were created.This ain't that world no more. Two great powers rose, and fought, one led by the God of Winter, one by the Goddess … Continue reading Draft One Page Campaign Opener – Frostpunk

Dungeons and Dragons Session Zero for 2020

I brought this up a couple of times during the RPGaDay 2019 prompts, but I need to actively plan my next DM session zero, whenever it might be, and think about what I want to bring to it. First and foremost, let's talk about the big topic going around at the moment - fantasy races.I … Continue reading Dungeons and Dragons Session Zero for 2020

A couple of additions

I've added a couple of pages to the site over the last little while - Firstly, a list of additional material to be used when I'm building Planescape games, on top of all of the official stuff written in the 1990s. I'll be adding to this as I go, and I'm thinking about what other … Continue reading A couple of additions

Late to the party: RPGaDay 2019 prompt 13

"Mystery" OK, so I'm terrible at writing mysteries in adventures. I either write them in such a way that only I get them, or they're really obvious. I have yet to find a happy middle ground. I do, however, love to play a good mystery game. Missing persons, kidnapped persons, treasure hunts with various clues, … Continue reading Late to the party: RPGaDay 2019 prompt 13

Planescape IV – draft rules for Factions part 2 – Doomguard

Time for one of the longest posts I've written! OK, so let's design some new Faction rules.We'll start with a look at the Doomguard, because I think this one is pretty easy - when we look at the rules from the Planescape Boxed set anyway. Eligibility: All races and alignments accepted - but not clerics … Continue reading Planescape IV – draft rules for Factions part 2 – Doomguard

Draft One Page Campaign Opener – Invasion from the Netherverse

High school. Jocks, nerds, cheerleaders, outcasts. Study for the test, write essays, detention.Oh, and monsters walking the streets at night. It all started with some of the kids having fun and messing with an old book they found in grandma’s attic. Soon enough, someone says ‘Klaatu Barada Nantucket’ and we lose our job at the … Continue reading Draft One Page Campaign Opener – Invasion from the Netherverse

First post on the new site

Well, here we are. I’ve been toying with the idea of moving stuff to a new address for a while now. Actually try and engage with a more professional look than the WordPress free account can give me. So why the move now? Well, everyone is trying new things during the global pandemic and lockdown.I’d … Continue reading First post on the new site

Not quite a new idea – Planescape

So I'm starting to get withdrawal from my Planescape game. I always wanted to play a game in the setting, and it was a really enjoyable experience. I have a whole host of other settings that I could run a game in, but I think I'd really like to run a planar game now, with … Continue reading Not quite a new idea – Planescape

Draft One Page Campaign Opener – Hollow World

Within the Hollow World, vast continents and seas are the home of great empires, crumbling ruins, forgotten masters and wise scholars. The ancient Pillars of Heaven hold the Sun high in the centre of the Hollow World, basking all the surface in the slowly blinking light. To scale the Pillars of Heaven is an almost … Continue reading Draft One Page Campaign Opener – Hollow World

Draft One Page Campaign opener – Sky Island Saga

Almost a thousand years ago, conflict between the Gods of Light and the Gods of Darkness tore the world asunder. Legends speak of the time before this event, when all of the world was held together beneath one sky, and power of flight was a dream to most races.Now the world a great stretch of … Continue reading Draft One Page Campaign opener – Sky Island Saga

Draft One Page Campaign Opener – The Sprawl

Once distant, separate settlements near the last oases in the World Desert, the Sprawl is now a huge mess of streets, avenues and boulevards carved from the blasted rocks and sands.The Sprawl is a city that would take weeks to walk across, home to fantastic races, the Guilds, and the Inquisition. Most folk make do, … Continue reading Draft One Page Campaign Opener – The Sprawl

New Idea – Sky Island Saga

OK, so I know I said I was going back to work on old ideas, but this has been rattling around recently. So, a thousand years ago a war between the gods of light and dark shattered a world, and now it exists only as islands drifting around on various levels. The upper levels still … Continue reading New Idea – Sky Island Saga

Back after a long break

So, it's been a while! I still have a couple of posts to finish up with Loge and Planescape. There won't be any more going forward after that.Over Christmas, our DM passed, so we had a bit of a rejig. And then, after calling out one of our players on a particularly homophobic joke (it … Continue reading Back after a long break