As part of the session zero for the Song of Ice and Fire RPG, the players are tasked with building a noble family to be the centre of the game - they can be attendants, young nobles, venerable maesters, and so on.The catch is, they are any of the big noble families we pay much … Continue reading RPGaDay 2020 prompt 14 – Banner
A lot of my homebrew settings feature forests in a prominent role. I'm not entirely sure why that is - maybe it's a western fantasy trope that's stuck in my head? (Murkwood?) Cambria is similar in some ways to Dark Sun, but very different in others. It's a planet-wide (ish) cityscape that's fallen into disrepair … Continue reading RPGaDay 2020 prompt 6 – Forest
Times change, things change, rules change. It's weird that we'd have to spell that out. So, I'm going to ignore the pretty obvious 'changes in D&D' topic for now, since I've covered it recently. I'm going to use this prompt to look at different ideas I've had and how they might affect changes to stuff … Continue reading RPGaDay 2020 prompt 2 – Change
I keep telling myself to work more on the Old Crown. It's been slowly evolving for years, and it still feels like it needs work, but who has the time? Most recently I've been thinking about the politics of the setting. I'd centred the idea of the government around a Senate of old landed gentry, … Continue reading Thinking about a return to the Old Crown
At some point, I want to sit down and properly flesh out some more of my ideas, but who has the time? Ostromarka - I'm happy with where this setting has ended up I think. It needs a bit of work, but I managed to run one session, stealing from a one-shot Forgotten Realms game … Continue reading Where to next?
Well, I've rounded out 250 posts already. Yay! In celebration, let's go back to the start, and consider some ideas for converting my years-long-rpg-baby the Old Crown setting to 5e D&D. This is a question I've been mulling over for a few years. The Old Crown began as a D&D setting, and sort of evolved … Continue reading Does the Old Crown work in D&D 5e?
Onto part 3 / week 3 but I'm still behind! Oh well, it'll get finished eventually. #RPGaDay2018 - Day 13! DESCRIBE how your play has evolved I think the main change has been familiarity with the hobby and what it involves, and going from slow and nervous start to awesome tabletop badass is natural after … Continue reading RPGaDay2018 – Day 13 to 19
Onto part 3 / week 3 but I'm still behind! Oh well, it'll get finished eventually.DESCRIBE how your play has evolvedI think the main change has been familiarity with the hobby and what it involves, and going from slow and nervous start to awesome tabletop badass is natural after 18+ years.That being said, introductions to … Continue reading RPGaDay2018 – Day 13 to 19
Well, another year, and another opportunity missed. I really need to start getting ahead and planning these things. I missed International Tabletop day too. I have a habit of missing these things. I think I've only ever played a game on exactly one of those days. I might have once managed to play a board game … Continue reading Free RPG day 2018
I was looking for inspiration in old posts when I came across this one about the Races in the Old Crown, and it's horribly out of date! (2012!) So, here's another redux on what I'm thinking so far, other than Menfolk. Beastkin Slightly shorter than menfolk, beastkin inhabit much of the woodlands of the Old … Continue reading Old Crown – Races Redux
I've been thinking more about the move of using FATE rules for the Old Crown, if and when I go back to it. So, if you don't know, the default skill list for FATE is: Athletics Burglary Contacts Crafts Deceive Drive Empathy Fight Investigate Lore Notice Physique Provoke Rapport Resources Shoot Stealth Will I've also … Continue reading FATE Old Crown Skills
So for the last few weeks, I've managed to write a new post to go up each Monday and Friday, but I missed one. I had a bunch of writing built up and then through a combination of extra training at work and travel, I didn't get around to writing one. Big mistake! Hopefully, I'll … Continue reading Quick Roundup
Continuing the theme of what's currently going on with my thinking for various projects, what's going on with the Old Crown? Not much, it turns out. The biggest development was me changing the map around a bit more. It made less sense for the home of the Wildfolk, who are part plant, to be … Continue reading State of the Old Crown
So due to Storm Ophelia, I had to stay home from work today, and then we lost power for a few hours. It's back now, but it meant I actually found time to write. So here's what I came up with at the time. Since I find myself stuck in a house with a … Continue reading Power cut-induced creativity
The other day, I ended up having a scroll through some old blog posts and one caught my eye that I'd completely forgotten about. Since I've written that post, new novels about that hinted-at history have begun rolling out, but I'm ignoring those until I get my hands on a copy! Anyway, the point … Continue reading City takeover
(This piece is part of a work in progress, a continuation of a piece I wrote in 2014, where I spent 20 minutes writing what I had brewed in my head so far. I've since wanted to go back and rewrite that piece, make it closer to how I want it to be. I probably … Continue reading Razir – a continuation
Because that would be far too premature! It's been about 18 months since I've posted anything to this blog, and maybe a year since I feel like I've written anything meaningful. But there's still the constant buzz in my head of ideas, I'm just a bit crap at bothering to write them down anywhere! … Continue reading Don’t call it a comeback
I'm cheating a little bit with this last one. I have a couple of ideas for how to do Z but everything I've had a go with so far hasn't worked or made me want to write more than two lines. That's it, a full month of updates looking at elements of the Old Crown. … Continue reading Z is for: Zomg it’s finished!
The known world, the realm of mortals, is not the only part of existence. The spirits live on an adjacent place, a place that some few are able to pierce through to with magikal power. These world's beside the realm of mortals are known as Yaninda. Ancient legends speak of such places, such as the … Continue reading Y is for: Yaninda
A great many secret societies inhabit Queenstown, and most claim to know the hidden secrets of Ascension. Members must follow instructions to attain levels of being that allow them to Ascend as gods, and the various different methods or oaths are known as the Xeito. So far, there is no direct evidence that following the … Continue reading X is for: Xeito