Uncaged Goddesses – a review

I've been trying to finish off this review for a few weeks now, seems like I could never find the time. Read below a few reasons you should pick up this product on DMsGuild now! Uncaged: Goddesses Cover Art:Artist: Gwen Bassett (@gwendybee)Cover Layout: David Markiwsky (@DavidMarkiwsky) The new installment in the Uncaged series for D&D, … Continue reading Uncaged Goddesses – a review

Adventure seed – twilight caverns

I have another idea for an adventure brewing, although currently it's pretty early days. I was thinking about the caverns in the Elder Scrolls games, and how they're never entirely pitch black despite being deep underground. There's always a useful beam of light or small, high gap in a ceiling - never mid the inhabited … Continue reading Adventure seed – twilight caverns

So… Spelljammer confirmed!

I think many people will be aware by now that D&D In Space (TM) is on the way in August. I'm very excited about the prospect. I've spoken before about my desire to run a Spelljammer game in 5e for a while and having official rules so I don't have to hack together and homebrew … Continue reading So… Spelljammer confirmed!

Seeker, warforged battle smith

As I mentioned last week, I've finally got to make a warforged character for an Eberron game, and only 18 or so years after buying the original campaign setting book when it arrived in 2004... Anyway, here's a bit about Seeker. Any tips and recommendations are more than welcome! Seeker, level 3 warforged battlesmith.Chaotic neutral, … Continue reading Seeker, warforged battle smith

Keeping on top of things

In recent months, I've been pretty bad at keeping to my regular weekly updates. I'm hoping to get back on track shortly when I have a bit more time, but after heading back to the office at the start of the year, I've lost a lot of my free time to commuting! There's a lot … Continue reading Keeping on top of things

End of the Carnival, Start of Something New

I joined an online game of Wild Beyond the Witchight with players in my locality a few months back. We recently made the switch back to in-person games, and it's been a little rough. Our DM has decided he wants to take a step back, potentially forever. My harengon archfey tomelock will have to sit … Continue reading End of the Carnival, Start of Something New

Unearthed Arcana – Heroes of Krynn

Apologies for the break last week, I've been ill! The Dragonlance novels, and D&D adventures, all took place in the world of Krynn. Now that Wizards is finally addressing this missing setting for 5e (hey, the new novel line is important enough for a public lawsuit, so they'd better get their acts together soon...), it … Continue reading Unearthed Arcana – Heroes of Krynn

A D&D Reward Chart

We recently picked up a sticker reward chart for our toddler, hoping that it would help motivate him to tidy up after himself, brush his teeth, and take medicine. So far the allure of shiny Paw Patrol stickers is all we've needed to get some more willingness from him for those activities (playing All I … Continue reading A D&D Reward Chart

Quirks of a City at the Centre of the Planes

I've been thinking a bit about how being at the centre of everything might affect Sigil, specifically how cosmopolitan it might get. A lot of big cities in the real world have established ethnic communities and imported cuisine, chances for fusion cooking, and unique ways of doing things like architecture, art, customs or even laws … Continue reading Quirks of a City at the Centre of the Planes

Mundane magic item ideas

I'm writing a product based on the Adventuring Gear table from the Player's Handbook. The general idea is to write some useful magic items that are based on mundane equipment. Here are a few samples, from a list of 30 or so that I'm working on. Collapsible LadderWondrous item, rareThe collapsible ladder looks like two … Continue reading Mundane magic item ideas

A Feywild Bundle

I haven't had any time to do any writing this week, for one reason or another: a return to full-time office work after 18 months working from home or on short shifts and a sick toddler mostly. What I do have to report though is that a community bundle that I contributed to has gone … Continue reading A Feywild Bundle

Soul-forged blades

I've been giving some thought to a 5e magic item based on the sword from Legacy of Kain: Soul Reaver, based mostly on the idea of a magic item that's powered by psionic forces in some way rather than a physical item.Here's what I've come up with so far: Soul-forged BladeWeapon (varies), rare (requires attunement)A … Continue reading Soul-forged blades

Belated promotion of a new product

So, there was no blog post last Saturday...No reason, I just forgot to write one. I was clearly too busy celebrating having published a new product on DMsGuild! Utility Tattoos is a series of 18 magical tattoos, using the rules presented in Tasha's Cauldron of Everything, but focused on cantrips and tools, and minor magical … Continue reading Belated promotion of a new product

And a Happy New Year!

Not much to report - I haven't had a lot of writing time over the festive period, between spending time with family and having a toddler catch covid! In the meantime, I've done a bit more writing on the Hall of the Red Earl, and played around with a new Raspberry Pi (so I might … Continue reading And a Happy New Year!

Magical mundane items

I started thinking of a new idea for all kinds of magic items.Take the list of Adventuring Gear from the equipment section of the Player's Handbook, and then just come up with magical versions of each item (disregarding ammunition, holy symbols, and druid and spell focuses). I'm surprised there aren't more of these already available … Continue reading Magical mundane items

A series of rejected sequel titles

One year on, and my biggest moneymaker is still A Town Called Mud: The Haunted Mine. It has yet to reach a bestseller medal though.I've thought long and hard in the intervening year about how to write a sequel, or a prequel, or just another western-inspired adventure, but I've not managed to come up with … Continue reading A series of rejected sequel titles

And they say creativity doesn’t pay

I have now been published on DMsGuild (and DrivethruRPG) for a full year.My total earnings for that time are... Drum roll please... $180.13.(And I've actually made almost two more dollars the very next day from collaborations too, but let's ignore that.) I'm pretty terrible for advertising what I've written and don't often go back to … Continue reading And they say creativity doesn’t pay

Slowvember

So, currently, I won't be releasing a new adventure in November. I'm currently hoping to get everything together for The Hall of the Red Earl to have it ready in December. Between my birthday, seeing my parents for the first time in almost two years, and having a lot of late toddler bedtimes, building time … Continue reading Slowvember

Ideas for D&D using cryptids

OK, let's get the definition of cryptid out of the way first for those that don't know it:"an animal whose existence or survival is disputed or unsubstantiated, such as the yeti." So I recently saw call for writing/design collaboration around non-Eurocentric lines, and with an effort to focus on the writer/designer's own cultural mythology.I'm a … Continue reading Ideas for D&D using cryptids

RPG Adventure Writer’s Workshop Fall 2021

Last year, for the month of November, I took part in the RPG Adventure Writer's Workshop, hosted by what is now Storytelling Collective. It was a lot of fun, and I learnt a lot from it - and it's given me the chance to write some more things for other people to read. But I … Continue reading RPG Adventure Writer’s Workshop Fall 2021