This was a mostly roleplay session, and pretty short. The Vechernaya sisters called out to the other priests of the island, and summoned a lot of junior worshippers of the old gods to the temple.Meanwhile, Blind Nico called his men and a map was drawn to plan the next phase. Before the party's attack on … Continue reading Come Hell or High Water – Bouyan IVa
Category: play report
Loge meets an Abjurer and has a Bad Time
So, the servant's head arrived in a box. And then the group called in the police... The Hardheads are an interesting bunch, like most of the factions in Sigil. They're big on the justice but not necessarily great on the details. Loge and the druid arrive back just after the Hardheads leave and are filled … Continue reading Loge meets an Abjurer and has a Bad Time
Come Hell or High Water – Bouyan IV
After resting, the party headed back to town with surprising speed. Baba Yaga's hut had disappeared but the tracks went upstream. Arriving at the edge of the forest caused a stir in the hands in the field. When the party got closer, they saw the foreman run off towards the gate and have a conversation - … Continue reading Come Hell or High Water – Bouyan IV
Loge Lost in the Lady’s Ward
So, due to our might, sensational (and completely unexpected) magical abilities, the thieves bursting into Hieron Lawgiver's office were defeated! We captured, their leader, Jezrene, and managed to search most of the bodies whilst we questioned her. Loge pocketed some nice components from her pouch. She'd been sent by the Shadow Council to collect Hieron's … Continue reading Loge Lost in the Lady’s Ward
Loge in Automata
So, we spent the "night" recuperating in the Githzerai monastery. Loge had a dream about a white-furred fox running across a still warm lava field. Probably nothing to worry about there... We agreed to escort our Githzerai expert back to Sigil, along with a bodyguard. They were going to work out their own deal with … Continue reading Loge in Automata
Loge barely survives Limbo
Ok, so I'm actually writing this a lot later than I normally would, so it's entirely possible that my details are wrong. So, a blue Slaad had just attacked the party and managed to skewer us all pretty handily. Then he called out and summoned a couple of red Slaadi... great! The fight was a … Continue reading Loge barely survives Limbo
Come Hell or High Water – Bouyan II
So where were we? The Tiefling Cleric and the Gnome Fighter left the shops and headed to the pub, meeting up with the rest of the party. The Tabaxi Fighter was trying to cheat people at a game of Liar's Dice and failing, the Human Ranger and the Kobold Warlock were busy drinking, and then … Continue reading Come Hell or High Water – Bouyan II
Loge lost in Limbo
So, on with the adventure! After a series of traumatic rounds of combat (Loge almost died very quickly, despite setting the boar on fire twice), we managed to beat the thing, and carry on our way to the Githzerai monastery. Part of the way there, a Dao slave ship (they're earth-aligned Djinn, and Loge grew … Continue reading Loge lost in Limbo
Come Hell or High Water – Bouyan I
Well, things got off to a shaky start as we had to move play location, and the new place was a little noisy and slow to start. I got the gang leveled up, and added a couple of new players. The full party (and I really don't have enough space for anyone new!) is: Tiefling … Continue reading Come Hell or High Water – Bouyan I
Come Hell or High Water – the fall of Ys
So, session one of my new game. How did that go? Well, we ended up with a pretty mixed party. I thought having the only PHB races available as Human, Gnome and Tiefling would give us a pretty mixed bag - but instead I have a party of five and one of each! A Human … Continue reading Come Hell or High Water – the fall of Ys
In which Loge goes shopping
So, level 3. Time to hit the Grand Bazaar! The party was already in the Market Ward, so it seemed silly to leave before shopping around a bit. But they wanted to go do some other stuff. No problem, I can meet them at the edge of the Hive! During the wander around, Loge bought … Continue reading In which Loge goes shopping
Further Adventures of Loge and the Antmen part 2
Ok, second session down. Here's what happened - At the end of the last game, most people had fled leaving myself and the druid, and the druid was down. We redrew the map on the board edge and it turned out people hadn't quite fled off the new one yet, so maybe there was some … Continue reading Further Adventures of Loge and the Antmen part 2
Further Adventures of Loge and the Antmen part 1
This will be a two parter since I've played one more game as I write these words, but will have played two before the end of the week. So, the first game since the last post about Loge was mostly focused on combat - resolving the Formians heading up the tunnel towards us and then … Continue reading Further Adventures of Loge and the Antmen part 1
Loge and the Ants’ Nest
So when last I left Loge, he was sat atop the entrance chimney to a Formian nest/city on the Plane of Arcadia. The Lilend of the Infinite Staircase had asked the group to investigate some sort of curse on the Formians, which had made the workers lazy. Well, we'd just found a witness to the … Continue reading Loge and the Ants’ Nest
Finally playing Planescape
I finally found a game of Planescape. And, quite honestly, it is awesome! Now, I might still just be a clueless berk when it comes to Sigil and the Outlands, but I'm hoping to bash my way through some portals and become a real cutter. Yay, Sigilian slang! So, I'm playing a genasi called … Continue reading Finally playing Planescape
Perrin Gallowhill -Don’t call him a thief!
The other character that I've picked up is Perrin Gallowhill. He's a level two rogue, about to hit level three. That's about all the story I have for him so far. He went and fought some gnolls and got knocked about royally, and I don't think he liked it much. I don't want to plan … Continue reading Perrin Gallowhill -Don’t call him a thief!
New Beginnings
So, I've recently started a new job, a little over two hours down the road from where I was living. I've had to drop everything and move a chunk of stuff down, and that means I've also lost the roleplaying group I sort of started a few years ago back there. So now I have … Continue reading New Beginnings
Retiring Dima the Crow early
So this is kind of a sad one. I had to move for a job and decided to retire Dima. I didn't want to feel like I had to Skype every fortnight to join the game or for the DM to have to work out a way to shoehorn me in every time I could make … Continue reading Retiring Dima the Crow early
Dima the Crow at level 4
So following a siege from a zombie army and a necromancer, and the deaths of half the town NPCs, I think I'm not happy with the build I'm using for Dima. Being able to understand languages and talk to animals is fine for the character, but the game has a lot more combat to come, … Continue reading Dima the Crow at level 4
A return to Vampire: the Masquerade
Well, it had to happen eventually - I'm playing a game of Vampire again. For the first time, I'm playing a Nosferatu, and for the maybe the second time, I've woken up the day after the Embrace with a weird hunger that burgers and fries reeeeallly didn't help to cure. I had a few teething … Continue reading A return to Vampire: the Masquerade