RPGaDay2018 – Day 13 to 19

Onto part 3 / week 3 but I'm still behind! Oh well, it'll get finished eventually.DESCRIBE how your play has evolvedI think the main change has been familiarity with the hobby and what it involves, and going from slow and nervous start to awesome tabletop badass is natural after 18+ years.That being said, introductions to … Continue reading RPGaDay2018 – Day 13 to 19

RPGaDay2018 – Day 6 to 12

Well, time for part two of my vague attempt to catch up with RPGaDay 2018. #RPGaDay2018 - Day 6! HOW can players make a world seem real? If a GM has crafts a campaign world, I think its the duty of a player to explore at least a bit of that. But there's also the … Continue reading RPGaDay2018 – Day 6 to 12

RPGaDay2018 – Day 0 to 5

So, despite having flagged it as something to keep an eye out for, I still forgot all about RPGaDay this year. Damn. So I guess I'll just start posting late or something? Can't hurt I guess? Since I've missed a bunch, I'm just going to bunch all the posts together into a week at a … Continue reading RPGaDay2018 – Day 0 to 5

Names for pubs

I have a note on my phone that I add to every now and then, just with names that appear and I think work for pubs, inns, taverns etc. Not many so far, but here's a few. Genres all over the place. The Owl and the Wolf The Copper Dragonet Old Nag Broken sail Wasp … Continue reading Names for pubs

Finally playing Planescape

I finally found a game of Planescape. And, quite honestly, it is awesome! Now, I might still just be a clueless berk when it comes to Sigil and the Outlands, but I'm hoping to bash my way through some portals and become a real cutter. Yay, Sigilian slang!   So, I'm playing a genasi called … Continue reading Finally playing Planescape

Accidentally other settings

So, it feels like a good few of the D&D settings I've worked on recently are variations of other settings that I haven't played. Yeah, fun right? Cambria - post-apocalyptic cityscape rewilded by a dense forest. Arcane magic is illegal, instead, there's psionics. Which is a bit like Dark Sun, in a forest instead of … Continue reading Accidentally other settings

Return to Ostromarka

I've had more of a mull over my ideas, here's what else I've come up with - Theudengard, and therefore the Ostromarka, is a human-dominated kingdom. Nevertheless, there are some other races - Alfar (Elves), Alfarblut (half-Elves) and Dwegar (Dwarves) in parts of Theudengard, Ogerblut (half-Orcs) in the Wastes. Maybe some Tieflings out there too, … Continue reading Return to Ostromarka

Perrin Gallowhill -Don’t call him a thief!

The other character that I've picked up is Perrin Gallowhill. He's a level two rogue, about to hit level three. That's about all the story I have for him so far. He went and fought some gnolls and got knocked about royally, and I don't think he liked it much. I don't want to plan … Continue reading Perrin Gallowhill -Don’t call him a thief!

Masks – a Supers game

So far, just the germ of an idea but I'm seeing where I go with this whilst I stream of conscious this a bit! So, I've written before about different areas of a city, and the idea of a city takeover game, and I think it might be possible to run Masks similarly. The city … Continue reading Masks – a Supers game

State of the Endless Sea

It seems like a bit of a grab-bag this one, lions tigers and bears oh my! But I think it should work out well as a setting. I have a handful of potential tweaks, but here's the deal as of right now. Races: I'm happy with my core list of Humans, Changelings, Genasi, Goblins, Gnomes, Kenku, … Continue reading State of the Endless Sea

Amon, “Mage” of the West Marches

So, in a new game of D&D, I started playing another warlock. I know, I know. I should diversify, try something new. And that's my plan. He's a tiefling, not a human! Also, this guy is going to be some kind of quarterstaff dervish when I'm done with him, with levels in fighter to get … Continue reading Amon, “Mage” of the West Marches

Taint rules in Ostromarka

So one of my favourite ideas from the Legend of the 5 Rings setting is the idea of Taint, a sort of metaphysical sickness and mutation that comes over someone causing them to do evil and be evil, and become more and more Tainted by doing so. Which fits pretty nicely into Ostromarka. Now, in … Continue reading Taint rules in Ostromarka

New Beginnings

So, I've recently started a new job, a little over two hours down the road from where I was living. I've had to drop everything and move a chunk of stuff down, and that means I've also lost the roleplaying group I sort of started a few years ago back there. So now I have … Continue reading New Beginnings

Retiring Dima the Crow early

So this is kind of a sad one. I had to move for a job and decided to retire Dima. I didn't want to feel like I had to Skype every fortnight to join the game or for the DM to have to work out a way to shoehorn me in every time I could make … Continue reading Retiring Dima the Crow early

Factions in the Endless Sea

The problem with the Factions in play in the Endless Sea is that, unlike the Factions in Cambria, they're much more local. The rulers of Lyonesse or Iram of the Pillars or Baochuan or Ravenser Odd - whoever they might be - are going to be factions. The various thieves or political advisors or merchants … Continue reading Factions in the Endless Sea

Department 7

So, I've played a lot of games with Department 7 as a central focus. When d20 Modern was new, I ran a few different X-Files style games, with the players working for a mysterious Department 7. Sometimes they were a subsidiary of the FBI (I think they were some kind of "Frontline Division Department 7" … Continue reading Department 7

The Goblin Market

I've used the Gobin Market as a location in a lot of my games since seeing a version of it in Hellboy 2. I think it's a great location that works really well in most fantasy settings, and it's one of my favourite things to suggest as a part of a Dresden Files game. The … Continue reading The Goblin Market

Factions in Cambria

So far, I've come up with a few factions in play in the world of Cambria, at least the ones that operate over a larger area than a couple of settlements. The Reclaimers The Reclaimers seek to uncover the artefacts of fallen civilisation all around them, in order to determine those that are safe or … Continue reading Factions in Cambria

Ginnungagap – Expanded first adventure opening

So I've been writing about this thing for a long time, but my opener has for years just looked like this: "The many atmosphere processing plants have mysteriously shut down, and without them, the air of Midgard is quickly becoming colder. In the past, the gods or their representatives would have arrived to repair the … Continue reading Ginnungagap – Expanded first adventure opening

Free RPG day 2018

Well, another year, and another opportunity missed. I really need to start getting ahead and planning these things. I missed International Tabletop day too. I have a habit of missing these things. I think I've only ever played a game on exactly one of those days. I might have once managed to play a board game … Continue reading Free RPG day 2018