RPGaDay2018 – Day 6 to 12

Well, time for part two of my vague attempt to catch up with RPGaDay 2018. #RPGaDay2018 - Day 6! HOW can players make a world seem real? If a GM has crafts a campaign world, I think its the duty of a player to explore at least a bit of that. But there's also the … Continue reading RPGaDay2018 – Day 6 to 12

Loge and the Ants’ Nest

So when last I left Loge, he was sat atop the entrance chimney to a Formian nest/city on the Plane of Arcadia. The Lilend of the Infinite Staircase had asked the group to investigate some sort of curse on the Formians, which had made the workers lazy. Well, we'd just found a witness to the … Continue reading Loge and the Ants’ Nest

Names for pubs

I have a note on my phone that I add to every now and then, just with names that appear and I think work for pubs, inns, taverns etc. Not many so far, but here's a few. Genres all over the place. The Owl and the Wolf The Copper Dragonet Old Nag Broken sail Wasp … Continue reading Names for pubs

Finally playing Planescape

I finally found a game of Planescape. And, quite honestly, it is awesome! Now, I might still just be a clueless berk when it comes to Sigil and the Outlands, but I'm hoping to bash my way through some portals and become a real cutter. Yay, Sigilian slang!   So, I'm playing a genasi called … Continue reading Finally playing Planescape

Accidentally other settings

So, it feels like a good few of the D&D settings I've worked on recently are variations of other settings that I haven't played. Yeah, fun right? Cambria - post-apocalyptic cityscape rewilded by a dense forest. Arcane magic is illegal, instead, there's psionics. Which is a bit like Dark Sun, in a forest instead of … Continue reading Accidentally other settings

Return to Ostromarka

I've had more of a mull over my ideas, here's what else I've come up with - Theudengard, and therefore the Ostromarka, is a human-dominated kingdom. Nevertheless, there are some other races - Alfar (Elves), Alfarblut (half-Elves) and Dwegar (Dwarves) in parts of Theudengard, Ogerblut (half-Orcs) in the Wastes. Maybe some Tieflings out there too, … Continue reading Return to Ostromarka

State of the Endless Sea

It seems like a bit of a grab-bag this one, lions tigers and bears oh my! But I think it should work out well as a setting. I have a handful of potential tweaks, but here's the deal as of right now. Races: I'm happy with my core list of Humans, Changelings, Genasi, Goblins, Gnomes, Kenku, … Continue reading State of the Endless Sea

Amon, “Mage” of the West Marches

So, in a new game of D&D, I started playing another warlock. I know, I know. I should diversify, try something new. And that's my plan. He's a tiefling, not a human! Also, this guy is going to be some kind of quarterstaff dervish when I'm done with him, with levels in fighter to get … Continue reading Amon, “Mage” of the West Marches

Taint rules in Ostromarka

So one of my favourite ideas from the Legend of the 5 Rings setting is the idea of Taint, a sort of metaphysical sickness and mutation that comes over someone causing them to do evil and be evil, and become more and more Tainted by doing so. Which fits pretty nicely into Ostromarka. Now, in … Continue reading Taint rules in Ostromarka

Retiring Dima the Crow early

So this is kind of a sad one. I had to move for a job and decided to retire Dima. I didn't want to feel like I had to Skype every fortnight to join the game or for the DM to have to work out a way to shoehorn me in every time I could make … Continue reading Retiring Dima the Crow early

Factions in the Endless Sea

The problem with the Factions in play in the Endless Sea is that, unlike the Factions in Cambria, they're much more local. The rulers of Lyonesse or Iram of the Pillars or Baochuan or Ravenser Odd - whoever they might be - are going to be factions. The various thieves or political advisors or merchants … Continue reading Factions in the Endless Sea

Factions in Cambria

So far, I've come up with a few factions in play in the world of Cambria, at least the ones that operate over a larger area than a couple of settlements. The Reclaimers The Reclaimers seek to uncover the artefacts of fallen civilisation all around them, in order to determine those that are safe or … Continue reading Factions in Cambria

Ginnungagap – Expanded first adventure opening

So I've been writing about this thing for a long time, but my opener has for years just looked like this: "The many atmosphere processing plants have mysteriously shut down, and without them, the air of Midgard is quickly becoming colder. In the past, the gods or their representatives would have arrived to repair the … Continue reading Ginnungagap – Expanded first adventure opening

Free RPG day 2018

Well, another year, and another opportunity missed. I really need to start getting ahead and planning these things. I missed International Tabletop day too. I have a habit of missing these things. I think I've only ever played a game on exactly one of those days. I might have once managed to play a board game … Continue reading Free RPG day 2018

Samsara part 2

Or does this count as part 3? Ok, here's the initial idea. Samsara is the city at the centre of the world, where people travel to so they can have one last conversation with their departed relatives before those relatives pass on to the next life, or where the dead awake to find they don't … Continue reading Samsara part 2

Mages everywhere – The Goon Squad

Ok, so I've been running a few ideas around my head since the last post and I think I've come up with something now. This is an idea I have for an adventure, just a very basic seed at the moment. Players take on the role of a character in a group of enforcers, but … Continue reading Mages everywhere – The Goon Squad

Mages everywhere

So, a good few years ago, I wrote something about a magic college I had in mind, and that never saw a moment of play. Stealing Borrowing heavily from Rothfuss, who I was obviously reading at the time, and Rowling and Dresden Files, it was an idea for a school of private learning for some … Continue reading Mages everywhere

Ostromarka – yet more D&D

I started thinking of yet another D&D setting - this one is for my horror ideas, nominally. The idea was for Ostromarka to be the most distant, easterly outpost of the kingdom of Theudengard. Everything to the east, beyond Ostromark, is a blighted wasteland filled with demons and marauding orcs and probably a good few … Continue reading Ostromarka – yet more D&D

Samsara

I've been thinking more about my Immortal Emperor idea, and as I mentioned before, Cambria originally had elements of the Ghostwalk setting planned (but I realise now that I completely misunderstood at the time how that place worked). So now, I think I have an idea of how to pull them all together, and I'm … Continue reading Samsara

Immortal Emperor

Back when I started in college, I played in a 3rd ed D&D game set in a pseudo-Rome with an immortal emperor. We'd been sent off to the far north/fake Rheinland to help defend against Cthulhuesque monsters, and then we'd headed across a southern ocean towards a version of Alexandria. We were about to explore … Continue reading Immortal Emperor