Revisiting old editions to mine for ideas

I've spent a little while recently going over some old books I have to mine them for publishable content, specifically (because October brings all sorts of dragon-y delights with Fizban's Treasury of Dragons) I've been looking at a lot of old dragon-based books: the dragon sections of old Monster Manuals, old Draconomicons, and the 3rd … Continue reading Revisiting old editions to mine for ideas

Creating a Feywild Domain

If you've missed it, Wizards of the Coast released an add-on for The Wild Beyond the Witchlight that allows you to create your own Domain of Delight following their guidelines. There are a lot of random tables, but overall it helped with some creative prompts for me. I pitched to a collection of domains that's … Continue reading Creating a Feywild Domain

More fey character options

A few afters after last week's post went live, I finally managed to publish my warlock patrons supplement Puckish Patrons (I updated the post when it went live, but here's the link again). And then, over the next few days, I published two more books. So here's the synopsis of the other two! The Grimalkin … Continue reading More fey character options

Fey character options

I've spent the last few days writing up some ideas I had for warlock patrons and a variant Tabaxi that are found in the Feywild. The Tabaxi variant, which I've called the Grimalkin (as many have before me), are a fey being with similar features to their normal Material Plane cousins, but with features also … Continue reading Fey character options

Adding to Fizban’s dragon lore

In October, Fizban's Treasury of Dragons will be published, giving more insights into official dragondom as Wizards of the Coasts wants it to be done. In preparation, I've started writing a short book of my own about those with dragon blood that were present in previous editions of D&D but haven't made an appearance yet. … Continue reading Adding to Fizban’s dragon lore

Adventurous Locale – The City of Sunsets

I'm trying to get a few new ideas written out and somewhere visible for people to give me feedback. This is the first one. Somewhere close to one of the Upper Planes of existence sits a strange and unnamed demiplane - a world sandwiched between two impenetrable stone disks. Around its edges slowly pass falling … Continue reading Adventurous Locale – The City of Sunsets

Tying ideas to upcoming products

Generally, the things I write for money stick with what I want to write at the time, and not with upcoming D&D products. The exception so far was Candlekeep Colleagues, which released the same week as Candlekeep Mysteries. (You could also make an argument that my latest product, Gathering: The Realms, fits in, since it … Continue reading Tying ideas to upcoming products

One hundred dollars

A few days after my last post went up after a total of eight months and change, I reached a milestone with sales of things I have written DMsGuild and DrivethruRPG - I'd made $100 in total. Now I know I could have probably made more with a bit more effort. I'm terrible for not … Continue reading One hundred dollars

Crashing the Wedding

As you may recall, I spent the month of May following along with the Storytelling Collective class in D&D Encounter Writing. I finished writing it but didn't get much of the editing, layout and otherwise sorted at the time (but did find a cool background from Nimgyu). As of this week, I've finally finished it … Continue reading Crashing the Wedding

Fuelling the craft of Gamemastery

For the last little while, my desire to run a game again has been slowly rising. I have to assume it's due to watching a lot of videos on YouTube and listening to podcasts on running games (GMing and DMing), and paying attention to discussion in various forums and discord channels. I ran a playtest … Continue reading Fuelling the craft of Gamemastery

Gathering the Realms

My collaborative Magic the Gathering/Dungeons and Dragons crossover project is now live on DMsGuild for the world to see. Gathering the Realms bridges Theros, Ravnica and the Forgotten Realms into a cohesive, planeswalkable whole, and brings new items, spells, player options and variant rules to help you do that. From options for playing a Planeswalker, … Continue reading Gathering the Realms

500th Post

Oh, wow. So, hot on the heels of writer's block, I hit my 500th post of my blog. I blew past 400 some time last October without even noticing, placing much less emphasis on it that when I reached 300.I don't know why that is. I know when I got to 300 I'd just been … Continue reading 500th Post

Writer’s block

I've been struggling with some writer's block recently. I can't really decide if it's down to doing too much and running out of ideas, procrastination on things I've got notes for but no desire to finish right now, not having a lot of time to write, or some combination of the three. I took a … Continue reading Writer’s block

Cantrip Tattoos

Whilst working on a project for domestic-leaning magic items and spells, I got to thinking about the magical tattoos presented in Tasha's Cauldron of Everything, and specifically that the only usage of cantrips in tattoos was when they were being used in place of scrolls. So I started looking at what makes the other tattoos … Continue reading Cantrip Tattoos

Notes from a shelved D&D campaign

I've mentioned previously that I had a plan for a saurial-focused D&D campaign encompassing planar travel and spelljamming. I even started a write-up for it before I got busier writing stuff I could actually publish for money.But what with the pandemic and everything, I didn't ever get around to actually building it into a game … Continue reading Notes from a shelved D&D campaign

Designing Magic Items

I've been designing a lot of magic items recently, first with a Ravnica or Theros flavour, and now focused on domestic items that non-adventuring Dungeons & Dragons characters might use. The Magic the Gathering items were hard to think of, especially as so many had been created already. Now that I've moved on to the … Continue reading Designing Magic Items

Wrapping up the Encounter Design course

After the month of May finished, I had designed an encounter I was reasonably happy about. But! I decided not to publish it. So there were a few reasons why I ended up not finishing the encounter off to a publishable standard:1. I wasn't happy I had enough time to work on the layout and … Continue reading Wrapping up the Encounter Design course

Magic shops

I mentioned before that I was writing something involving a shop front. Well it's finally available for purchase! The Magic Shop Catalogue brings a whole load of different, system neutral ideas for stores (though generally embedded in fantasy) to populate your TTRPG games. I wrote Pawn's, a pawn shop run by a horrible man (who … Continue reading Magic shops

Taking a temporary step back

So I think I've come to a difficult decision: I'm going to reduce my blog output again. Between a tantrum-y toddler who's cutting back on his naps and trying his best to avoid bedtime in the evenings, plus work on other writing projects, I'm going to cut the blog down to a once a week … Continue reading Taking a temporary step back

Candlekeep Companions

I spent a good part of February writing a supplement of NPCs for Candlekeep with Chad M. Lensch and Transparent Games. This is a tie in for Candlekeep Mysteries, since adventurers in theory find themselves at the keep at least for some of their time. It was a really enjoyable experience, and I'm very happy … Continue reading Candlekeep Companions