Planar goodies!

It's a great day for me as I write this - it's Tuesday 19th July here in the past, so not only do I have Journey's Through the Radiant Citadel to enjoy but I also get treated to Unearthed Arcana's Wonders of the Multiverse issue. I am very excited!Why? Because Planescape, that's why! Today I'm … Continue reading Planar goodies!

Notes from a shelved D&D campaign

I've mentioned previously that I had a plan for a saurial-focused D&D campaign encompassing planar travel and spelljamming. I even started a write-up for it before I got busier writing stuff I could actually publish for money.But what with the pandemic and everything, I didn't ever get around to actually building it into a game … Continue reading Notes from a shelved D&D campaign

Cutter’s Guide to Planar Locations II – Sigil, City of Doors

Ah, Sigil, the centre of the Multiverse, or so the locals would have you think! What can one say that hasn't already filled multiple treatises? For a city of such a small size, there must be be multiple volumes dedicated to each f its many streets, even just to detail all the exotic locales one … Continue reading Cutter’s Guide to Planar Locations II – Sigil, City of Doors

Late to A-Z April 2021 Part I

As usual, by the time I realise what time of year it is, I've almost missed it!Here's an A-Z of stuff I want to think about/write about/read about/play with in the next year. A - Awakened!I'm thinking up some ideas for a D&D character that's been awakened by the spell. I haven't decided yet if … Continue reading Late to A-Z April 2021 Part I

Tout’s Guide to Undersigil

Mind your head there sirrah, you have to really duck under that arch. I promise that's the last of them, and the smell of whatever-that-was back there will probably wash out.Now, Undersigil. There's plenty of 'under' to a city this big, and everything below the streets is technically Undersigil. I've brought you to this bit, … Continue reading Tout’s Guide to Undersigil

Tout’s Guide to Sigil – Guildhall Ward

Well sirrah, didn't I tell you? Best rat on a stick in the city! Crunchy bones and they even leave all the fur on!Now, most folk think of this place as part of the Market Ward, and there's plenty of overlap, but plenty of little differences too. First of all, there's hardly any decent flophouses … Continue reading Tout’s Guide to Sigil – Guildhall Ward

Tout’s Guide to Sigil – Clerk’s Ward

Well, sirrah, I think we gave those chancers the laugh. Very well handled, I must say. Well noticed to jump those tripwires in Tenfoots.Where are we now? L... Land... of... Green... Gin... Ginger? I think that's near the Hull Road, so we're not far from one of the main thoroughfares of the Clerk's Ward. Phew! … Continue reading Tout’s Guide to Sigil – Clerk’s Ward

Tout’s Guide to Sigil – the Hive

OK sirrah, we'll try not to stay here long. Mostly because we might both get killed, and then you won't pay me my jink!This is the Hive. It's not pretty, not clean, not nice. This is what you might think of as the slums of Sigil, though you won't find any nobles here slumming it … Continue reading Tout’s Guide to Sigil – the Hive

Tout’s Guide to Sigil – Lower Ward

Right, sirrah, here we go. The Lower Ward. This place is packed with portals that dump you in the Lower Planes, hence the name. I suppose if there were a few more to the Plane of Fire, this'd be the Fire Ward, or the Efreeti Ward, or something stupid like that.All the other wards have … Continue reading Tout’s Guide to Sigil – Lower Ward

Tout’s Guide to Sigil – Market Ward

Wotcha sirrah. Still want that tour then?OK, we'll start with and easy one. Let's go shopping. You've been here a little while I take it? Good, then I'll skip the talk about the dabus, sedan chairs, jink and razorvine wine.This here is the centre of the multiverse. I know, I know. Maybe "everyone and everything … Continue reading Tout’s Guide to Sigil – Market Ward

Tout’s Guide to Sigil – Welcome to the Cage

Sigil. Yes with a hard G.City of Doors, on account of all the portals.The Cage, on account of... well, most people have a theory. Welcome, you poor Clueless sod, to this grand city of mine, this jewel in the crown of the multiverse, this little slice of heaven and hell of your choosing .Mind out … Continue reading Tout’s Guide to Sigil – Welcome to the Cage

Late to the party: RPGaDay 2019 prompt 15

"Door" Well this one is going to be an easier one to write. Whilst I'm taking time off from my general projects to focus on these writing prompts, I am keeping up with a few of them.And one of those is Planescape. Sigil, City of Doors, is a fun thing to focus on. I've added … Continue reading Late to the party: RPGaDay 2019 prompt 15

Loge still stuck in that bloody house!

I took a bit of a break from the blog there. Between moving to a new larger house and the birth of my son, I thought I'd take a time out. Here's what's going on with Loge for the last few sessions of the game. The party rests and comes back to the townhouse. Brambles … Continue reading Loge still stuck in that bloody house!

Loge runs away

OK, so fighting Spined Devils and Bearded Devils was not fun.Then the Spiked Devils appeared to make the fight a bit harder! After a pretty serious back and forth, we managed to start falling back, eventually hiding behind a wall of fog thrown up by the Dwarven Cleric. With Mr Easy's help, we managed to … Continue reading Loge runs away

Finally playing Planescape

I finally found a game of Planescape. And, quite honestly, it is awesome! Now, I might still just be a clueless berk when it comes to Sigil and the Outlands, but I'm hoping to bash my way through some portals and become a real cutter. Yay, Sigilian slang!   So, I'm playing a genasi called … Continue reading Finally playing Planescape