RPGaDay 2020 prompt 4 – Vision

So, it seems like everyone has darkvision? It's a complaint I've seen people bring up a lot. At this stage, off the top of my head, Humans and Halflings don't have it, but most people do. So... how do we beat the complaint? There's options, certainly.Do I want to make the game harder? Maybe. I'm … Continue reading RPGaDay 2020 prompt 4 – Vision

RPGaDay 2020 prompt 3 – Thread

I finally got around to setting up an account for The Piazza webforum. As a resource, I can't recommend it enough. It's full of some great boards covering all kinds of topics and settings, with some great threads to read through (and no actually comment on). That's all I have for this post! Haha!

RPGaDay 2020 prompt 2 – Change

Times change, things change, rules change. It's weird that we'd have to spell that out. So, I'm going to ignore the pretty obvious 'changes in D&D' topic for now, since I've covered it recently. I'm going to use this prompt to look at different ideas I've had and how they might affect changes to stuff … Continue reading RPGaDay 2020 prompt 2 – Change

Another month of RPGaDay in August

O know, I know, I only finished up RPGaDay 2019 this month, but I actually caught it early enough that I can jump on during the month this time! So, starting tomorrow, I'll be back to one post a day for the month of August. Hopefully I'll manage to keep that going!

Ability Modifiers from Class and Background

There's been a lot of talk about this all over the place for a while now.Here are my current ideas of how I'd like to make the removal of racial ability modifiers work. I'm replacing 'race' here with 'ilk'. Even if you don't agree with the idea, please understand that the word 'race' carries all … Continue reading Ability Modifiers from Class and Background

Draft One Page Campaign Opener – Twixt Flower and Thorn

The invaders were lucky, in some respects. Their dire portal opened to a meadow in which they could decamp and move large materials easily. They had brought slave labour in the form of podlings - those changelings they had found in their own realm and destroyed with their dark arcanery. Had they but arrived in … Continue reading Draft One Page Campaign Opener – Twixt Flower and Thorn

Draft One Page Campaign Opener – Twin Cities

The Twin Cities. The Crossroads. The City of Bridges. None of the titles of the city truly does it justice. This is a unique point in the world, a crossroads, where those of royal blood are able to visit a strange half-world of an immense, ornate metropolis.The City Between is accessible from not one but … Continue reading Draft One Page Campaign Opener – Twin Cities

Draft One Page Campaign Opener – Frostpunk

"The old story goes that the world was once a garden, pleasant and mild, neither too hot nor too cold, and at this time all of the peoples of the world were created.This ain't that world no more. Two great powers rose, and fought, one led by the God of Winter, one by the Goddess … Continue reading Draft One Page Campaign Opener – Frostpunk

Thoughts on 5th Edition in 2020

Inspired once again by Dungeons and Possums, I'm going to give a quick rundown on my thoughts of the game almost six years after it was released. I know that there are problems surrounding the game itself but currently it's my only game in town as far as being able to play goes so I'm … Continue reading Thoughts on 5th Edition in 2020

Dungeons and Dragons Session Zero for 2020

I brought this up a couple of times during the RPGaDay 2019 prompts, but I need to actively plan my next DM session zero, whenever it might be, and think about what I want to bring to it. First and foremost, let's talk about the big topic going around at the moment - fantasy races.I … Continue reading Dungeons and Dragons Session Zero for 2020

A couple of additions

I've added a couple of pages to the site over the last little while - Firstly, a list of additional material to be used when I'm building Planescape games, on top of all of the official stuff written in the 1990s. I'll be adding to this as I go, and I'm thinking about what other … Continue reading A couple of additions

Late to the party: RPGaDay 2019 prompt 31

"Last" None of us really knows what's coming next. Between various things, games can fall apart.We never know when our last game is going to be, or when our last game with a specific person will be. I've mentioned before that my Planescape DM passed at the end of last year. It's been six months … Continue reading Late to the party: RPGaDay 2019 prompt 31

Late to the party: RPGaDay 2019 prompt 30

"Connection" Two posts left and this one kind of has me stumped. Excellent. Well, let's see.I think it's easier than ever to connect and share your experiences, to engage with other people and build an RP community around yourself. I've had to do this when I emigrated, and whilst I've moved again and latched on … Continue reading Late to the party: RPGaDay 2019 prompt 30

Late to the party: RPGaDay 2019 prompt 29

"Evolve" It kind of goes without saying that over time my gaming style has evolved. The world around me has changed, I've changed, I've learned new things and done new things, so my games in 2010 would be nothing like my games in 2020. OK, maybe a bit alike. I'd still be running them, I've … Continue reading Late to the party: RPGaDay 2019 prompt 29

Late to the party: RPGaDay 2019 prompt 28

"Love" I think it goes without saying that this can be an iffy subject in roleplaying games. There's a way to do this thing right, and a way to do it wrong, and more often than not it's the latter - looking at you, bard-types who have to seduce everyone!So creepy! I try not to … Continue reading Late to the party: RPGaDay 2019 prompt 28

Late to the party: RPGaDay 2019 prompt 27

"Suspense" I've always struggled with action beats in my writing, whether it's for tabletop games or just creative writing.I tend to get bogged down in descriptions or extra information and then they don't drop how I want them to. I know it's a thing I can work on with practice and I've definitely gotten better … Continue reading Late to the party: RPGaDay 2019 prompt 27

Late to the party: RPGaDay 2019 prompt 26

"Idea" I have a habit of leaping onto a new idea before I've finished with an old one, and then I end up with several plates spinning at once. Inevitably, stuff falls down and I don't actually notice. I've been going through my old draft posts and various notes folders on Dropbox and Google Drive … Continue reading Late to the party: RPGaDay 2019 prompt 26

Late to the party: RPGaDay 2019 prompt 25

"Calamity" So I've been working on a few ideas that involve huge calamities in the past - Cambria has a wholesale apocalypse caused by magic in the past, and now everyone lives in the ruins.Frostpunk is getting a One Page Campaign Opener after my RPGaDay posts run out, with a bit more details on what's … Continue reading Late to the party: RPGaDay 2019 prompt 25

Late to the party: RPGaDay 2019 prompt 24

"Triumph" I love finishing a quest and reaping the rewards, or barely surviving an encounter with a boss.Sometimes though I feel like I have trouble doing this for players in my games. I've started to think more now about micro-goals though, or how to make stories more player-driven, and give better rewards for them.Basically, I … Continue reading Late to the party: RPGaDay 2019 prompt 24

Late to the party: RPGaDay 2019 prompt 23

"Surprise" or "Surprise!!!" So surprise rounds. Do I use them often? Usually not. A lot of the time, it just doesn't make sense. In D&D, players are on alert in a dungeon or the wilderness, they won't be surprised to find enemies behind a door or over the next ridge. They might be surprised at … Continue reading Late to the party: RPGaDay 2019 prompt 23