Where information travels across the datamesh faster than the blink of an eye, something has to keep it running, something has to help interaction with the vast mass of software. Where the wetware of life's physical bodies is cheap, where injury through accident and malice is all too commonplace, something has to step in to … Continue reading H is for: Hardware
Tag: roleplaying
G is for: Gangs
The gangs are a constant thorn in the side of law enforcement, with unending scuffles over territory, protection rackets and drugs often escalating quickly to all out street warfare. Of course the problem's a lot worse than that. The many vagrants that society now breeds in its youth, the loss of individuality and search for … Continue reading G is for: Gangs
F is for: the Five Dragons
The Five Dragons are five of the biggest and oldest Megacorps in existence, and each has a large presence in the Incorporated Islands of the Pacific Commonwealth. From cybernetic implants to home security security, from groceries to banking, from heavy manufacturing to global communications, the Five Dragons have a controlling stake in most areas outside of government … Continue reading F is for: the Five Dragons
E is for: EVE
For all the sanctions placed on AI research by the UN and the Bureaucracy, the IICP government makes use of an ever-evolving program codenamed EVE. Whilst in most senses not a true AI, the program, or series of programs, that makes up EVE is filled with learning algorithms, and over the last year or so … Continue reading E is for: EVE
D is for: Datawarfare
"He who controls the spice controls the universe." In a fully mesh-networked world, where huge amounts of data traverses massive networks every data, whoever controls that information has all kinds of power. And that's where the trouble starts. With so much information, knowledge and understanding of data control and handling is an important resource. From … Continue reading D is for: Datawarfare
C is for: the Church of the Machine
The Church of the Machine is the living embodiment of the term deus ex machina. They believe in the near future birth of an AI so powerful, it renders current reality moot, and heralds the start of a new age. Whilst plenty of people believe in an impending Singularity event, the Church does all it can to … Continue reading C is for: the Church of the Machine
B is for: Bureaucracy
You may have noticed that my plan to run updates throughout March hasn't gotten off to the best start. It's been a busy couple of weeks, but I'm getting back into it. Normal service resumes now! The Bureaucracy is the official government system for the islands of the Incorporated Islands of the Pacific Commonwealth, … Continue reading B is for: Bureaucracy
A – Z March: Cyberpunk
A while ago I put together a cyberpunk setting to run in FATE, but I never really explored it beyond a couple of games. But I still have all the ideas in my head. So, for the month of March, I'm going to try and run a post every day detailing one thing about … Continue reading A – Z March: Cyberpunk
Redux! Worlds of the Ginnungagap
How soon is too soon for a retcon? NEVER! I was unhappy with the cosmology I'd created, so I've tweaked it a little bit, and it should be a better fit for how I want the game to be set up. I actually started writing this a couple of days after my last post, but … Continue reading Redux! Worlds of the Ginnungagap
Worlds of the Ginnungagap
Sköll - The star at the center of the system. Having knocked out system-wide communication on more than one occasion due to large solar flares, the word became a synonym for 'treachery', due to being both a life-giver and life-stealer. Midgard - Now home to all races, this world was once the sole domain of men, excepting … Continue reading Worlds of the Ginnungagap
More Space Viking Nonsense
Well, I've bought myself a cheap USB keyboard and I can actually write these posts easily again!, so I've started pulling the various strands together, and tried to collate something that could actually play. The biggest issue that I currently have is that I'm really enjoying the setting and how it's forming, and whilst I have some … Continue reading More Space Viking Nonsense
Vikings! An Update
My great habits of updating often have suddenly fallen by the wayside. I'm claiming it's because of only having a semi-functional keyboard, but I could still use the phone or my tablet (as I am now) if I really wanted to. I've been very slowly thinking about the space viking game. I've had a rethink … Continue reading Vikings! An Update
Vikings… IN SPAAAAAACE!
I've been thinking a lot lately about a Viking-styled d&d game, and I've come up with a few ideas. However, since I've also been playing a lot of Mass Effect, been reading some of Marvel's Battle world stuff and thinking about the Thor Corps, AND partly inspired by the article over on the D&D website, … Continue reading Vikings… IN SPAAAAAACE!
Y is for: Yaninda
The known world, the realm of mortals, is not the only part of existence. The spirits live on an adjacent place, a place that some few are able to pierce through to with magikal power. These world's beside the realm of mortals are known as Yaninda. Ancient legends speak of such places, such as the … Continue reading Y is for: Yaninda
X is for: Xeito
A great many secret societies inhabit Queenstown, and most claim to know the hidden secrets of Ascension. Members must follow instructions to attain levels of being that allow them to Ascend as gods, and the various different methods or oaths are known as the Xeito. So far, there is no direct evidence that following the … Continue reading X is for: Xeito
W is for: Witchblood
In the Old Crown, those touched by a lineage of magikal power are known as Witchbloods. Whilst hereditary, sometimes the witchblood skips generations only to appear again. Long ago, the natural order of the world brought forth individuals who had innate magikal abilities. Some speculate it may have been caused by interference by the legendary … Continue reading W is for: Witchblood
V is for: the Valley of Faces
The most sacred site to the various Gargant tribes, the Valley of Faces is the closest thing to a capital that they have. Located high in the mountains, the Valley and it's approaches are the only neutral ground held by the various Gargant tribes. It is here that all Gargants come on a pilgrimage the … Continue reading V is for: the Valley of Faces
U is for: Utari militia
The Utari militia are the standing military forces of the Old Crown. The Utari date back to before the conquest of the Moorish, when the main ship used by the escapees from Istan was called an Utar. As each of the ships' captains was responsible for his or her own crew, the Utari also became … Continue reading U is for: Utari militia
A-z month almost finished
Coming into the home stretch with my A-z month, and I've really enjoyed it. I've had most of the letter planned out since the start of the month, but changed a few of them as I got to them - if I'm not in the mood to write o a certain topic, I have too … Continue reading A-z month almost finished
T is for: the Tiles
The tiles are used in all manner of games, for fun and for stakes. They are popular with children and adults of all levels of society, and the only differences found are in the quality of the tiles and the types of games played. The tiles have a long history, going back to old Istan. … Continue reading T is for: the Tiles