L is for: Lizardfolk

Bred to be the enforcers of the will of the Oon, the Lizardfolk once ruled over the largest empire of the known world. The Lizardfolk are perhaps the most ancient of the races if the world, legends saying that the Oon brought their enforcers with them from wherever they came, rather than creating them after … Continue reading L is for: Lizardfolk

J is for: Jhomal ab-Braetha, Agent of the Willow Court

"My name is Jhomal. For several years now, my life has not been my own. I was once a petty thief, but I had dreams. I travelled, trying to keep ahead of any bad reputations. I changed my name more than once, for what little good it did me in the end. When they caught … Continue reading J is for: Jhomal ab-Braetha, Agent of the Willow Court

I is for: Istan

Once often called the Green River Cities, the continent of Istan is now a desolate wasteland strewn with memories of past glory. Istan was always a land of feuding tribes, and later feuding cities. Facing oncoming conquest from the ancient Lizardfolk Empire, the Kingdoms of Istan put aside their differences and sued for a peaceful … Continue reading I is for: Istan

H is for: the Host

The Ascended Host is the pantheon of gods worshipped across the known world. Each of the gods was once a mortal, and through many different methods of apotheosis has transformed, transcended their mortality and Ascended to godhood. The individual members of the Host do not have a purview over certain facets of life. There is … Continue reading H is for: the Host

G is for: Gargants

The great clans on the Gargants once inhabited the mountains of the North and far west, but since the foundation of the Old Crown they have become increasingly common across the plains and forests, and a great many in Queenstown itself. The Gargants stand at least a head taller than the more numerous races encountered … Continue reading G is for: Gargants

F is for: Forgotten Gods

Over the course of history, many gods have risen, and so too many have fallen. Forgotten gods are those gods who have been left behind by the world. Their followers were destroyed by plague or war, or even the God was laid low by one of their rivals. But you cannot truly kill an immortal … Continue reading F is for: Forgotten Gods

E is for: Edanu

The great river Edanu flows from the high western peaks of the Drakeback mountains  down across the plains of the Old Crown, finally flowing out to the ocean via the Whorl and the great bay of Queenstown. Along its course, the Edanu skirts the edges of Wick Holdings on the far side of the Drakebacks, … Continue reading E is for: Edanu

D is for: Daebru, daimon, jinn and other spirits

Sit down, child. We'll begin your lesson with talk of the spirits. The spirits have lots of names. Spirits, jinn, daebru, peria, and of course daimon. But each of them are very different forms of spirits. All spirits live in another place, a world separate to ours. To them we are shadows flickering by, and … Continue reading D is for: Daebru, daimon, jinn and other spirits

C is for: City of Festivals

The distant City of Festivals lies across the Eastern Sea from Queenstown. In recent years, it has grown to become the greatest rival to traders and merchants of Queenstown, and is frequently a thorn in the side of many of the noble houses. In the Eastern Sea sits a great atoll of rings withing rings … Continue reading C is for: City of Festivals

B is for: Broken Circle

The Broken Circle are perhaps the largest secret society active in the city of Queenstown, with a handle of operations elsewhere. The Circle, as it was once known, was a secret order of thieves and assassins working for themselves or for hire by the very wealthy. Led by a council of elite members, the Higher … Continue reading B is for: Broken Circle

A is for: Arcanists

After years of quiet and careful study, Arcanists are able to manipulate magikal energy. Focusing upon the study of rituals and ancient, half-understood techniques, each Arcanist is eventually able to tap into the raw power of one of the two purest elements known - Light and Dark. Only the most legendary Arcanists has ever been … Continue reading A is for: Arcanists

A – Z… April?

Ok, so I found out about the A-Z April thing a couple of weeks too late. How do I remedy this situation? Easy: I just have to do it in May! So, starting on May 1st and hopefully running every day through the month except Sundays, I shall be throwing up SOMETHING onto the blog, … Continue reading A – Z… April?

International Tabletop Day!

I've yet to actually sit down and play games on an International Tabletop Day. Usually I get pretty close, and play the day after, or at least the same week. My regular D&D game is tomorrow, and we're going to play for the first time in about three weeks, even though we're down a player … Continue reading International Tabletop Day!

On the Fall of the Drakashi

The fall of the Drakashi Empire was one of the major causes of instability amongst the warring Istani kingdoms, but they also fought over dwindling supplies of silver and, after the Ascension of the Storm, water supplies. The descendants of many of those who fled the constant turmoil would become the conqueror-kings of the Old … Continue reading On the Fall of the Drakashi