Curiosity killed the cat. I think Dima needs to learn this. So, the first session went fine. Standard wander along a road, get to know the other players and their characters. All went well really, and we ended up in a big town and levelled up. Great. So I looked at my options and realised … Continue reading Dima the Crow after play
Tag: rpg
Ginnungagap – Races Redux
Ættir: Races of the Ginnungagap The different races of the Nine Worlds of the once mighty Æsr Combine include the Aelfr and Aelfblod, Dvergr and Dvergblod, Hrafnr, Manneskr, Niflungr, Trollr and Trollblod. Manneskr - humanity, the majority race of Midgard, mostly living on the planet Midgard and in orbit around it. They might have ancestry from other … Continue reading Ginnungagap – Races Redux
FATE Old Crown Skills
I've been thinking more about the move of using FATE rules for the Old Crown, if and when I go back to it. So, if you don't know, the default skill list for FATE is: Athletics Burglary Contacts Crafts Deceive Drive Empathy Fight Investigate Lore Notice Physique Provoke Rapport Resources Shoot Stealth Will I've also … Continue reading FATE Old Crown Skills
Quick Roundup
So for the last few weeks, I've managed to write a new post to go up each Monday and Friday, but I missed one. I had a bunch of writing built up and then through a combination of extra training at work and travel, I didn't get around to writing one. Big mistake! Hopefully, I'll … Continue reading Quick Roundup
Ginnungagap – The Nine Worlds
Midgard remained highly favoured by the gods, a capital of the Æsr Combine, even as they made their homes in Asgard. Ringed by the great Jormungandr, a living spaceport, Midgard is a trade hub and for centuries past was a staging point for raids on more distant inhabited systems. The Niddavalir asteroid ring, home to Dvergr and … Continue reading Ginnungagap – The Nine Worlds
Ginnungagap – Come from Afar
For countless millennia, the void of the Ginnungagap was without form, unshaped by life. Slowly at first, then in a rush, the great races of the gods filled the void and created the worlds of mortals. Travelling slowly from across the Ginnungagap, the gods Buri and Bor found the great sweeping ice cloud home of the … Continue reading Ginnungagap – Come from Afar
Dima the Crow
So, it looks like I get to play D&D. And it's set in Innistrad, the horror setting for Magic the Gathering. So, I've built a Nephalian Warlock pledged to the Raven Queen (pure Poe goodness), called him Dmitry/Dima, and we'll see how it goes. I've not played a Warlock before, so I'm not sure if … Continue reading Dima the Crow
State of the Old Crown
Continuing the theme of what's currently going on with my thinking for various projects, what's going on with the Old Crown? Not much, it turns out. The biggest development was me changing the map around a bit more. It made less sense for the home of the Wildfolk, who are part plant, to be … Continue reading State of the Old Crown
State of the Ginnungagap
So, how's this shaping up at the moment? I started using Homebrewery to pull all the rules I wanted to use together and make them look pretty. I have races set out how I want them, and some work is done on them, but then I got carried away and copy/pasted a lot of stuff … Continue reading State of the Ginnungagap
State of the FATEPunk
Oh no, now I've started thinking about old projects, I may have gone too far! As I said in the last post, I stole borrowed the Pacific setting of my FATE-based cyberpunk game on a game I played in 2011 or thereabouts, which I enjoyed thoroughly. But the game fell down and stopped at … Continue reading State of the FATEPunk
Power cut-induced creativity
So due to Storm Ophelia, I had to stay home from work today, and then we lost power for a few hours. It's back now, but it meant I actually found time to write. So here's what I came up with at the time. Since I find myself stuck in a house with a … Continue reading Power cut-induced creativity
Quick rules changes of the Ginnungagap
So, some quick changes and additions: Honour stat - because I feel like it will be important to the setting. I need to work on appropriate tests for it. It will definitely be important with dealing with gods...(Yeah, just going to leave that hook hanging there) Additional skills - Computer Use, Engineering, Navigate/Pilot (I haven't … Continue reading Quick rules changes of the Ginnungagap
Classes of the Ginnungagap
I've been reading around what other people have worked into sci-fi D&D rules around the internet, and I'll be pinching and tweaking and fiddling as I go. A good portion of what I'm working with comes from Fifth Age, though I'm going for a lasers and sorcery setting so there's the thorny issue of magic … Continue reading Classes of the Ginnungagap
Races of the Ginnungagap
So I've been having a little brainstorm today about the different races of the Ginnungagap that I would allow for players. I know it's a sci-fi setting, so why not Warforged/robots you ask? Well, they're in the setting. But they're the bad guys, agents of the Frost and Fire Giants (bigger robots). I changed up … Continue reading Races of the Ginnungagap
Parts of a City
Over the weekend, I had a non-digital day, turned off all my tech and only used my phone as a cooking timer when I made a very late dinner. I got a LOT of reading done. And I also did some brainstorming. So, here's a few location ideas I listed for parts and places … Continue reading Parts of a City
City takeover
The other day, I ended up having a scroll through some old blog posts and one caught my eye that I'd completely forgotten about. Since I've written that post, new novels about that hinted-at history have begun rolling out, but I'm ignoring those until I get my hands on a copy! Anyway, the point … Continue reading City takeover
The Tao of Bill Murray – for gamers
For my birthday last year, I got given a copy of the Tao of Bill Murray by Gavin Edwards. It's a great book filled with a lot of stories and short anecdotes about people meeting Bill Murray, compiled from lots of different sources, and basically spanning most of his career. It's a really great read. … Continue reading The Tao of Bill Murray – for gamers
More Ginnungagap
I completely forgot about the alternate factions I'd come up with so far! So I've got the Iron Brotherhood, the Black Network, and the Combine Council. The Iron Brotherhood are mercenaries and warriors, sort of fill the role of the Order of the Gauntlet. But depending on the locality, they might be the local … Continue reading More Ginnungagap
Ginnungagap revisited
Since finishing my cyberpunk A-Z, I've been thinking back on other ideas that I've had rattling around for a few years, and went back to thinking about my sci-fi D&D setting with space vikings. In the interim since me talking about it, it seems that a good few other people have been working on … Continue reading Ginnungagap revisited
Z is for: Zaibatsu
Whilst many Megacorps are run by a board of directors drawn from their different subsidiaries, the corporations called Zaibatsu are instead controlled by individual families. These families may act as a board of directors, running the holding company that manages its subsidiaries, and therefore they share a great deal with the other Megacorps. The subtle … Continue reading Z is for: Zaibatsu