Midgard remained highly favoured by the gods, a capital of the Æsr Combine, even as they made their homes in Asgard.
Ringed by the great Jormungandr, a living spaceport, Midgard is a trade hub and for centuries past was a staging point for raids on more distant inhabited systems.
The Niddavalir asteroid ring, home to Dvergr and Nifflungr alike, brings raw materials to the other worlds in Midgard and beyond.
Far out from the central star orbits the great Night City of Svartaelfheim, the home of the Svartaelfr and their Matron, sat on her silver throne.
Whilst many of the Jötnar were pushed into exile deep in the ice cloud, the edge of the Midgard star system remains a part of Jotunheim, and some Jötnar both friendly and hostile can still be found there.
Access to the World Tree in Midgard is found at Mimisbrunnr, on the edge of Jotunheim.
The system of Asgard contains both Asaheim and Vanaheim, the abodes of the two tribes of the gods.
The world of Ljosaelfheim, once called Aelfheim – the original home of all the Aelfr and now only the Ljosaelfr, is also there. Inhospitable to most, tidally locked to the star, the only settlements exist in the deep craters and canyons.
Access to the World Tree in Asgard is found at Urtharbrunnr, near the Norns.
In Niflheim, the system remains thick with nebulous clouds of ice and gas, and primordial rocky worlds. Few travel to Niflheim, and fewer still return.
Helheim is the only settlement in the system, with little to do but keep watch on the aborted experiments and forgotten weapons of the gods.
Access to the World Tree in Niflheim is found at Hvergelmir, near the Nidoggr.
No one who has travelled to Muspelheim has ever returned to tell of it.