H is for: Hardware

Where information travels across the datamesh faster than the blink of an eye, something has to keep it running, something has to help interaction with the vast mass of software. Where the wetware of life's physical bodies is cheap, where injury through accident and malice is all too commonplace, something has to step in to … Continue reading H is for: Hardware

G is for: Gangs

The gangs are a constant thorn in the side of law enforcement, with unending scuffles over territory, protection rackets and drugs often escalating quickly to all out street warfare. Of course the problem's a lot worse than that.  The many vagrants that society now breeds in its youth, the loss of individuality and search for … Continue reading G is for: Gangs

F is for: the Five Dragons

The Five Dragons are five of the biggest and oldest Megacorps in existence, and each has a large presence in the Incorporated Islands of the Pacific Commonwealth. From cybernetic implants to home security security, from groceries to banking, from heavy manufacturing to global communications, the Five Dragons have a controlling stake in most areas outside of government … Continue reading F is for: the Five Dragons

E is for: EVE

For all the sanctions placed on AI research by the UN and the Bureaucracy, the IICP government makes use of an ever-evolving program codenamed EVE. Whilst in most senses not a true AI, the program, or series of programs, that makes up EVE is filled with learning algorithms, and over the last year or so … Continue reading E is for: EVE

D is for: Datawarfare

"He who controls the spice controls the universe." In a fully mesh-networked world, where huge amounts of data traverses massive networks every data, whoever controls that information has all kinds of power. And that's where the trouble starts. With so much information, knowledge and understanding of data control and handling is an important resource. From … Continue reading D is for: Datawarfare

C is for: the Church of the Machine

The Church of the Machine is the living embodiment of the term deus ex machina. They believe in the near future birth of an AI so powerful, it renders current reality moot, and heralds the start of a new age. Whilst plenty of people believe in an impending Singularity event, the Church does all it can to … Continue reading C is for: the Church of the Machine

B is for: Bureaucracy

You may have noticed that my plan to run updates throughout March hasn't gotten off to the best start. It's been a busy couple of weeks, but I'm getting back into it. Normal service resumes now!   The Bureaucracy is the official government system for the islands of the Incorporated Islands of the Pacific Commonwealth, … Continue reading B is for: Bureaucracy

A is for: Any Given Day / Access Restricted

I had a couple of different ideas of how to start off the A-Z month, but a little bit of fiction seemed like a good fit. Then I had trouble picking just the one idea to flesh out. So you get two!   "Shades." The smart blinds rolled slowly up the windows, revealing the bright … Continue reading A is for: Any Given Day / Access Restricted

A – Z March: Cyberpunk

A while ago I put together a cyberpunk setting to run in FATE, but I never really explored it beyond a couple of games. But I still have all the ideas in my head.   So, for the month of March, I'm going to try and run a post every day detailing one thing about … Continue reading A – Z March: Cyberpunk

Z is for: Zomg it’s finished!

I'm cheating a little bit with this last one. I have a couple of ideas for how to do Z but everything I've had a go with so far hasn't worked or made me want to write more than two lines. That's it, a full month of updates looking at elements of the Old Crown. … Continue reading Z is for: Zomg it’s finished!

Y is for: Yaninda

The known world, the realm of mortals, is not the only part of existence. The spirits live on an adjacent place, a place that some few are able to pierce through to with magikal power. These world's beside the realm of mortals are known as Yaninda. Ancient legends speak of such places, such as the … Continue reading Y is for: Yaninda

X is for: Xeito

A great many secret societies inhabit Queenstown, and most claim to know the hidden secrets of Ascension. Members must follow instructions to attain levels of being that allow them to Ascend as gods, and the various different methods or oaths are known as the Xeito. So far, there is no direct evidence that following the … Continue reading X is for: Xeito

W is for: Witchblood

In the Old Crown, those touched by a lineage of magikal power are known as Witchbloods. Whilst hereditary, sometimes the witchblood skips generations only to appear again. Long ago, the natural order of the world brought forth individuals who had innate magikal abilities. Some speculate it may have been caused by interference by the legendary … Continue reading W is for: Witchblood

V is for: the Valley of Faces

The most sacred site to the various Gargant tribes, the Valley of Faces is the closest thing to a capital that they have. Located high in the mountains, the Valley and it's approaches are the only neutral ground held by the various Gargant tribes. It is here that all Gargants come on a pilgrimage the … Continue reading V is for: the Valley of Faces

U is for: Utari militia

The Utari militia  are the standing military forces of the Old Crown. The Utari date back to before the conquest of the Moorish, when the main ship used by the escapees from Istan was called an Utar. As each of the ships' captains was responsible for his or her own crew, the Utari also became … Continue reading U is for: Utari militia

A-z month almost finished

Coming into the home stretch with my A-z month, and I've really enjoyed it. I've had most of the letter planned out since the start of the month, but changed a few of them as I got to them - if I'm not in the mood to write o  a certain topic, I have too … Continue reading A-z month almost finished

T is for: the Tiles

The tiles are used in all manner of games, for fun and for stakes. They are popular with children and adults of all levels of society, and the only differences found are in the quality of the tiles and the types of games played. The tiles have a long history, going back to old Istan. … Continue reading T is for: the Tiles

S is for: Siaiwh, water spirit

Siaiwh lighted in the deep dark below, surrounded by the bubbling laughter of siblings lighting. There was slow groaning all around from older spirits of earth, and quiet whispers from timeless spirits of dark. Always there was the built bubbling voice, the voice of the mother. Edanu was her mother, and her world. And Siaiwh … Continue reading S is for: Siaiwh, water spirit

R is for: Raethmoor

Raethmoor is the northernmost settlement in the Old Crown, commanding a pass through the northern mountains. It has a reputation for the mystical, thanks in large part to the Arcanist Scholarium that dominates the southern half of the town. Raethmoor is built in and around the remains of a large, ancient complex of structures, believed … Continue reading R is for: Raethmoor

Q is for: Queenstown

As the capital, Queenstown is perhaps the jewel of the Old Crown, though in recent decades that jewel has become more tarnished and dull. The settlement itself has been called Kingstown and Queenstown as it passed between heirs to the suldaanate. Following the disappearance of the last heir on the night before she became suldaana, … Continue reading Q is for: Queenstown