I've been thinking more about my high seas D&D idea and I've done a bit more reading. Here are some more ideas I have so far - I was looking into the mythical island of Hybrasil, which was supposed to be off the west coast of Ireland. I ran into the idea of the 'Elder … Continue reading More Endless Sea
Tag: 5e dnd
Ginnungagap – Guns and Armour
Ok, so I've been thinking about this stuff for years, I must have come up with some ideas for it by now right? ... Hmmm. Basic sidearms A typical sidearm, no fanciness. Many classes and backgrounds will open this proficiency to characters. Basic longarms Typical longarms/rifles, again, no fanciness. A few characters will start … Continue reading Ginnungagap – Guns and Armour
Another new D&D setting – Cambria
So I was browsing through Pinterest the other day and a few things caught my eye, and then I was brought back to thinking about an old setting I had come up with during 3rd Edition. Originally a post-apocalyptic steampunk setting with jungles and tall ruined stone towers and airships, I think I managed to … Continue reading Another new D&D setting – Cambria
Ginnungagap – Classes Redux
Banor - Classes of the Ginnungagap Since I've written a races redux, why not a current look at the classes redux? This relies a lot on Xanathar's Guide / Unearthed Arcana stuff since it made sense to include a few things in the setting that wouldn't appear elsewhere. Here's what I have so far - … Continue reading Ginnungagap – Classes Redux
New D&D setting – the Endless Sea
Ok, kind of a cheesy name but it's not a definite set yet. Here's what happened - I was reading an article on Wikipedia about Nan Madol, a sunken city in Micronesia that used to be a capital, and then I got thinking about other sunken cities, and then I made a list of their … Continue reading New D&D setting – the Endless Sea
Factions in the Ginnungagap
The base setting of D&D 5E uses five factions that tie characters to the world with contacts, adventuring goals and potential adventures themselves. The Emerald Enclave, Harpers, Lord's Alliance, Order of the Gauntlet and Zhentarim work for Faerun, but I wanted to have the option for the Ginnungagap, so I thought about modifying the factions … Continue reading Factions in the Ginnungagap
Dima the Crow after play
Curiosity killed the cat. I think Dima needs to learn this. So, the first session went fine. Standard wander along a road, get to know the other players and their characters. All went well really, and we ended up in a big town and levelled up. Great. So I looked at my options and realised … Continue reading Dima the Crow after play
Ginnungagap – Races Redux
Ættir: Races of the Ginnungagap The different races of the Nine Worlds of the once mighty Æsr Combine include the Aelfr and Aelfblod, Dvergr and Dvergblod, Hrafnr, Manneskr, Niflungr, Trollr and Trollblod. Manneskr - humanity, the majority race of Midgard, mostly living on the planet Midgard and in orbit around it. They might have ancestry from other … Continue reading Ginnungagap – Races Redux
Quick Roundup
So for the last few weeks, I've managed to write a new post to go up each Monday and Friday, but I missed one. I had a bunch of writing built up and then through a combination of extra training at work and travel, I didn't get around to writing one. Big mistake! Hopefully, I'll … Continue reading Quick Roundup
Ginnungagap – The Nine Worlds
Midgard remained highly favoured by the gods, a capital of the Æsr Combine, even as they made their homes in Asgard. Ringed by the great Jormungandr, a living spaceport, Midgard is a trade hub and for centuries past was a staging point for raids on more distant inhabited systems. The Niddavalir asteroid ring, home to Dvergr and … Continue reading Ginnungagap – The Nine Worlds
Ginnungagap – Come from Afar
For countless millennia, the void of the Ginnungagap was without form, unshaped by life. Slowly at first, then in a rush, the great races of the gods filled the void and created the worlds of mortals. Travelling slowly from across the Ginnungagap, the gods Buri and Bor found the great sweeping ice cloud home of the … Continue reading Ginnungagap – Come from Afar
Dima the Crow
So, it looks like I get to play D&D. And it's set in Innistrad, the horror setting for Magic the Gathering. So, I've built a Nephalian Warlock pledged to the Raven Queen (pure Poe goodness), called him Dmitry/Dima, and we'll see how it goes. I've not played a Warlock before, so I'm not sure if … Continue reading Dima the Crow
State of the Ginnungagap
So, how's this shaping up at the moment? I started using Homebrewery to pull all the rules I wanted to use together and make them look pretty. I have races set out how I want them, and some work is done on them, but then I got carried away and copy/pasted a lot of stuff … Continue reading State of the Ginnungagap
Quick rules changes of the Ginnungagap
So, some quick changes and additions: Honour stat - because I feel like it will be important to the setting. I need to work on appropriate tests for it. It will definitely be important with dealing with gods...(Yeah, just going to leave that hook hanging there) Additional skills - Computer Use, Engineering, Navigate/Pilot (I haven't … Continue reading Quick rules changes of the Ginnungagap
Classes of the Ginnungagap
I've been reading around what other people have worked into sci-fi D&D rules around the internet, and I'll be pinching and tweaking and fiddling as I go. A good portion of what I'm working with comes from Fifth Age, though I'm going for a lasers and sorcery setting so there's the thorny issue of magic … Continue reading Classes of the Ginnungagap