Further d12 system ramblings

I've kept bouncing around my homebrewed d12 system in my head, and it has now taken on characteristics of FATE and Feng Shui. I'm still a little unsure of how exactly the probabilities will play, but we'll see.So here's how it's laid out.Roll 2d12 when it is deemed necessary by the group (explained below).Subtract lowest … Continue reading Further d12 system ramblings

Guest starring the Priest

The Priest made his first appearance in a long while to our weekly game, so here's a brief overview of what happened.The Mortal was in The Bar, along with the Tanninomancer, despite their history of not getting along. The Priest walked in, having felt an impending doom. He recognises the Mortal from many many months … Continue reading Guest starring the Priest

Psychopomp

Inspired by this picture, I've been thinking recently about the idea of children's toys invading dreams to keep the children safe. A friend gave it the name Psychopomp, I assume in the Jungian sense since I didn't intend for death to be a central element.So far, the ideas revolve around the spiritually imbued toys of … Continue reading Psychopomp

Dresden Update

So what's happening in the Dresden game?The Lycanthrope is out of town, trying to track down someone named Sharkey. The Mayor has meanwhile made his presence, and corruption, known to the Mortal.The Apprentice has repaired the stuffed rabbit that may or may not still contain the ghost of the old necromancer. She has also apologised … Continue reading Dresden Update

To-do list

In the spirit of the New Year, New Game idea that was going around last month, I've begun to compile a list of different things I wanted to play or run this year. New things that I've not really gotten to before.The Babylon 5 RPG, because I've wanted to for years and never gotten around … Continue reading To-do list

Setting as yet unrevealed

I've been working on a blog post for a while about the sci-fi setting I have in my head. Unfortunately, it gives away far too much about the setting because it says which novel series I'm ripping off. And then the players would be able to research things. (Though I have some suspicions right now … Continue reading Setting as yet unrevealed

More future software

Going back to my future software ideas, here are a few more.Streamers - entertainment softwareThese are the programs that compile the various entertainment suites of today. Watching documentaries, listening to talk radio, Uservid feeds (think Youtube), the latest fashion idol show. They all feed into the Streamer.Using the scrobbler function of the Blackbook, and a basic … Continue reading More future software

New Year, New Dresden Files Campaign

It's the new year, so we began a new story arc in our Dresden Files characters' lives.First up, the underhanded criminal duo, the Mortal and the Lycanthrope, have become fine upstanding businessmen, owning several nightclubs and bars. Although, they do of course have a side dealing in supplying places they don't own with narcotics of … Continue reading New Year, New Dresden Files Campaign

Sands of FATE development

Hello potential new readers.My pseudo-Arabian Nights game is currently sitting in a folder on my desktop marked Sands of FATE. I'm not happy with the name, it's far too close to Strands of Fate, but it will do for now whilst I continue the development.I've run a couple of playtest games with my Dresden Files … Continue reading Sands of FATE development

Computer-assisted living

I've been thinking about a futuristic setting recently, and specifically about the computer programs available within it. The setting comes from a series of novels, and they're told from the point of view of a deck jockey, a computer programmer, but he makes a point that most of his job is management of various programs … Continue reading Computer-assisted living

Queenstown part 4

The pseudo-district of Outwall is a shantytown built up along the main approaches to the city, as well as around the walls themselves. By far the largest outpouring is along the Old Kings Highway, west towards Kingsmead, also close to the Midlands River.The poorest of the poor and those scraping the bottom of the barrel … Continue reading Queenstown part 4

Further 12-sided Ramblings

I've been mulling over a d12 based system for a little while now, and I have the dice mechanic more or less worked out. My only big thing now is rolling doubles.System so far is thus: roll 2d12, subtract the lowest from the highest, and add a skill value between 0 and 3. Compare that … Continue reading Further 12-sided Ramblings

A long gap in updates

First off, a quick apology. It's been almost three months since I last wrote something here. I've been busy toying with ideas over at my other blog, and doing various other projects, with the Old Crown sat on the back burner whilst things stewed over in my mind. I'll be resuming regular service soon. Today … Continue reading A long gap in updates

Wrapping up the Dresden Files from before the winter break

Ok, so I've gotten a little lax with posting this past little while. Blame a whole slew of things, but mostly Skyrim. It's been far too long to write a detailed account of what exactly happened, but I can detail it with some obvious highlights.The Mexican got a lot closer to the horrorific wildfae Bill … Continue reading Wrapping up the Dresden Files from before the winter break

More on Sands of FATE

My current design name seems to be Sands of FATE but I think I might have to change that, given how close it is to Strands of Fate.Whilst I'm working on how the powers/magic might work, I'm doing some more design work on the setting itself. I thought about using Islam itself, but realised that, … Continue reading More on Sands of FATE

Wednesday Dresdnesday

Yes, I mispelt the title on purpose! This week a very interesting time was had in Nevermore. Also, mildly scary. I'll begin with the new character, who had to leave early and didn't get to interact with the rest of the group. We shall call him Mr Demon. Guess what he does? Mr Demon works … Continue reading Wednesday Dresdnesday

Arabian elementalism

Applying the ideas of elemental manipulation from Avatar: The Last Airbender and trying to drop it in a medieval/Renaissance Arabian setting has given me some ideas regarding how I would have it interact with the world.I was searching for ways that the elementality of the djinn could follow through into other areas of their life, … Continue reading Arabian elementalism

Yet more Dresden

I'm a bit behind on collecting together my thoughts, but here's the recap of Wednesday's session.Crazy Mexican sorcerer attends the Priest's first mass in his new chapel. It does not go well for the mostly elderly congregation, as their hearing aids cease to function due to hexing. Priest is most unimpressed, but after mass gets … Continue reading Yet more Dresden

Using d12s regularly – ideas for a system that uses them

A recent posting on Google+ about the lack of use of the d12 got me thinking about ways in which to use it effectively. Talk of a tarot/zodiac system made my mind jump to Feng Shui. Whilst I haven't had any experience of playing it, I loved the setting idea for it. I can barely … Continue reading Using d12s regularly – ideas for a system that uses them

Queenstown part 3

The Docks and Portside precinct covers the area of warehouses, piers and brewhouses that border the waters of the sea.Landmarks includeThe Promenade, a series of high fashion boutiques to the north of the precinct .Finnegan's Wharf, a long and low stone pier that extends some way into the harbour.The Seawitch's Moorings, a horde of barges … Continue reading Queenstown part 3