So, it feels like a good few of the D&D settings I've worked on recently are variations of other settings that I haven't played. Yeah, fun right? Cambria - post-apocalyptic cityscape rewilded by a dense forest. Arcane magic is illegal, instead, there's psionics. Which is a bit like Dark Sun, in a forest instead of … Continue reading Accidentally other settings
Category: d&d
Return to Ostromarka
I've had more of a mull over my ideas, here's what else I've come up with - Theudengard, and therefore the Ostromarka, is a human-dominated kingdom. Nevertheless, there are some other races - Alfar (Elves), Alfarblut (half-Elves) and Dwegar (Dwarves) in parts of Theudengard, Ogerblut (half-Orcs) in the Wastes. Maybe some Tieflings out there too, … Continue reading Return to Ostromarka
State of the Endless Sea
It seems like a bit of a grab-bag this one, lions tigers and bears oh my! But I think it should work out well as a setting. I have a handful of potential tweaks, but here's the deal as of right now. Races: I'm happy with my core list of Humans, Changelings, Genasi, Goblins, Gnomes, Kenku, … Continue reading State of the Endless Sea
Taint rules in Ostromarka
So one of my favourite ideas from the Legend of the 5 Rings setting is the idea of Taint, a sort of metaphysical sickness and mutation that comes over someone causing them to do evil and be evil, and become more and more Tainted by doing so. Which fits pretty nicely into Ostromarka. Now, in … Continue reading Taint rules in Ostromarka
Factions in the Endless Sea
The problem with the Factions in play in the Endless Sea is that, unlike the Factions in Cambria, they're much more local. The rulers of Lyonesse or Iram of the Pillars or Baochuan or Ravenser Odd - whoever they might be - are going to be factions. The various thieves or political advisors or merchants … Continue reading Factions in the Endless Sea
Factions in Cambria
So far, I've come up with a few factions in play in the world of Cambria, at least the ones that operate over a larger area than a couple of settlements. The Reclaimers The Reclaimers seek to uncover the artefacts of fallen civilisation all around them, in order to determine those that are safe or … Continue reading Factions in Cambria
Free RPG day 2018
Well, another year, and another opportunity missed. I really need to start getting ahead and planning these things. I missed International Tabletop day too. I have a habit of missing these things. I think I've only ever played a game on exactly one of those days. I might have once managed to play a board game … Continue reading Free RPG day 2018
Ostromarka – yet more D&D
I started thinking of yet another D&D setting - this one is for my horror ideas, nominally. The idea was for Ostromarka to be the most distant, easterly outpost of the kingdom of Theudengard. Everything to the east, beyond Ostromark, is a blighted wasteland filled with demons and marauding orcs and probably a good few … Continue reading Ostromarka – yet more D&D
Back to the Endless Sea
This might be the last of my Endless Sea posts for now. I've more or less established all the facts I need to run a game, except for an adventure. I'd actually be happy to borrow a bit from FATE for that, and maybe have the players put their home port using the location building … Continue reading Back to the Endless Sea
More from Cambria
After thinking a bit more about the setting and checking for some of my old files, I realised most of my old notes were destroyed when an external hard drive failed, so now I have to start putting things back together and try and work out what went where and such. But since it's well … Continue reading More from Cambria
More Endless Sea
I've been thinking more about my high seas D&D idea and I've done a bit more reading. Here are some more ideas I have so far - I was looking into the mythical island of Hybrasil, which was supposed to be off the west coast of Ireland. I ran into the idea of the 'Elder … Continue reading More Endless Sea
Another new D&D setting – Cambria
So I was browsing through Pinterest the other day and a few things caught my eye, and then I was brought back to thinking about an old setting I had come up with during 3rd Edition. Originally a post-apocalyptic steampunk setting with jungles and tall ruined stone towers and airships, I think I managed to … Continue reading Another new D&D setting – Cambria
New D&D setting – the Endless Sea
Ok, kind of a cheesy name but it's not a definite set yet. Here's what happened - I was reading an article on Wikipedia about Nan Madol, a sunken city in Micronesia that used to be a capital, and then I got thinking about other sunken cities, and then I made a list of their … Continue reading New D&D setting – the Endless Sea
Quick Roundup
So for the last few weeks, I've managed to write a new post to go up each Monday and Friday, but I missed one. I had a bunch of writing built up and then through a combination of extra training at work and travel, I didn't get around to writing one. Big mistake! Hopefully, I'll … Continue reading Quick Roundup
Power cut-induced creativity
So due to Storm Ophelia, I had to stay home from work today, and then we lost power for a few hours. It's back now, but it meant I actually found time to write. So here's what I came up with at the time. Since I find myself stuck in a house with a … Continue reading Power cut-induced creativity
Quick rules changes of the Ginnungagap
So, some quick changes and additions: Honour stat - because I feel like it will be important to the setting. I need to work on appropriate tests for it. It will definitely be important with dealing with gods...(Yeah, just going to leave that hook hanging there) Additional skills - Computer Use, Engineering, Navigate/Pilot (I haven't … Continue reading Quick rules changes of the Ginnungagap
Classes of the Ginnungagap
I've been reading around what other people have worked into sci-fi D&D rules around the internet, and I'll be pinching and tweaking and fiddling as I go. A good portion of what I'm working with comes from Fifth Age, though I'm going for a lasers and sorcery setting so there's the thorny issue of magic … Continue reading Classes of the Ginnungagap
Races of the Ginnungagap
So I've been having a little brainstorm today about the different races of the Ginnungagap that I would allow for players. I know it's a sci-fi setting, so why not Warforged/robots you ask? Well, they're in the setting. But they're the bad guys, agents of the Frost and Fire Giants (bigger robots). I changed up … Continue reading Races of the Ginnungagap
Parts of a City
Over the weekend, I had a non-digital day, turned off all my tech and only used my phone as a cooking timer when I made a very late dinner. I got a LOT of reading done. And I also did some brainstorming. So, here's a few location ideas I listed for parts and places … Continue reading Parts of a City
City takeover
The other day, I ended up having a scroll through some old blog posts and one caught my eye that I'd completely forgotten about. Since I've written that post, new novels about that hinted-at history have begun rolling out, but I'm ignoring those until I get my hands on a copy! Anyway, the point … Continue reading City takeover