RPGaDay 2020 prompt 27 – Favour

So since writing this, Tasha's Cauldron of Everything has been announced and I've read the blurb - possibly the mention of group patrons and 'perks' covers some of what I've written below. Let's talk a bit about patrons in D&D. No, not the ones for Warlocks. In Eberron - Rising from the Last War, the … Continue reading RPGaDay 2020 prompt 27 – Favour

RPGaDay 2020 prompt 21 – Push

I'm debating adding some push and pull roleplaying mechanics into D&D. I've talked a bit about this kind of thing before, but I think I can actually make it work this time. Pretty easy really - I want to give players the option of an Inspiration system that takes a cue from FATE points, so … Continue reading RPGaDay 2020 prompt 21 – Push

RPGaDay 2020 prompt 9 – Light

I'd love to talk a bit about rule-light rules systems today, but I realised that I really haven't played that many. The closest I could say I've come to is FATE, but even then I've played very crunchy versions (Dresden Files and my Sands of FATE games included). So instead, I'm going to talk about … Continue reading RPGaDay 2020 prompt 9 – Light

Planescape IV – draft rules for Factions part 2 – Doomguard

Time for one of the longest posts I've written! OK, so let's design some new Faction rules.We'll start with a look at the Doomguard, because I think this one is pretty easy - when we look at the rules from the Planescape Boxed set anyway. Eligibility: All races and alignments accepted - but not clerics … Continue reading Planescape IV – draft rules for Factions part 2 – Doomguard

Three month gap

So it's been almost three months since my last blog post. I'm really terrible at keeping these things going sometimes. I am resolving to kick this back into gear though. So, what's going on? Playing through the Lost Mines of Phandelvar adventure for D&D 5E with my usual group. And I'm PLAYING, not DMing, which … Continue reading Three month gap

Cortex Plus Old Crown pt. 1

I've been pretty quiet for a while. I had a series of posts planned out, but then when one didn't post and I lost it, I got a little behind schedule. I'm going to try and catch up in the next few days, so I can start the new year on a high! Speaking of … Continue reading Cortex Plus Old Crown pt. 1

Missing due to emigration

I've been out of the loop for a while. Terrible I know, but I was a bit busy emigrating to Ireland.I'm still technically without internet, but I can obviously borrow it occasionally. So, what's going on with me recently?It looks like someone out there keeps checking back on this page every few days. That, or … Continue reading Missing due to emigration

What happened in November?

OK, I've been dark for a month, so about time I picked this up again really.I've been a little preoccupied with other things: a job in a nightclub, my godfather's civil ceremony, a whole heap of trimming my life down a bit and finding the stuff I need to do and when. Etc etc.My fantasy … Continue reading What happened in November?

Adapting the Malazan World

I've taken my time in actually reading them, but Steven Erikson's Malazan Book of the Fallen series and Ian C. Esslemont's Tales of the Malazan Empire are a great series of books.I'm not finished with Erikson's 10 novel saga, or with Esslemont's 5 novels (the fifth due out in November), but I really enjoy their … Continue reading Adapting the Malazan World

Additional Rules for Noble Houses

The other day, I had a brief conversation with a friend working on some noble families for a fantasy setting.Whilst she had been looking at developing them with the Song of Ice and Fire RPG, she mentioned using my rules to play the actual game.However.I think there's plenty of scope in there to adapt the … Continue reading Additional Rules for Noble Houses

More ideas clamouring for attention

So here's a little overview of what's currently bubbling in my head:A game set in a world where the Roswell Incident was the site of Earth's first extraterrestrial encounter, not a crash. Ship landed, aliens surveyed and encountered locals, contacted mothership and decided to stay. It is now the 70s or 80s (or now, not … Continue reading More ideas clamouring for attention

A quick design breakdown

I thought today, since I've been thinking about it for a while, I'd do a quick design breakdown of the DiceBenedict system that I've been toying with. Specifically, where I stole a bunch of ideas from.So originally it spawned from the idea of a system built using only d12s, but after looking at how the … Continue reading A quick design breakdown

Kingsmead update and a new system!

Well, since I haven't managed to post anything here since January, and since ignoring those two short posts, since October, I suppose it's only right I update here again.Especially since I've run another bit of a playtest, this time with a new rules system that I've been working on. One which emphasises the roleplaying aspect … Continue reading Kingsmead update and a new system!

Unnamed System ready for review

Following from my previous ramblings about a d12-based system, I've now formed what seems to be a serviceable system that can use several different dice, d12s included.If you're not already following me on Google+, then you might have missed the posting showing off those rules. I'd obviously appreciate any feedback.I managed to run using most of … Continue reading Unnamed System ready for review

Apologies for the delay

It seems I've been lax in my postings of late, and it's been at least three weeks since I've said anything. I won;t bore you, but due to some personal issues I've had a hard time working on it. I've even managed a few false starts, but I've resolved to keep this up, so I … Continue reading Apologies for the delay

Further d12 system ramblings

I've kept bouncing around my homebrewed d12 system in my head, and it has now taken on characteristics of FATE and Feng Shui. I'm still a little unsure of how exactly the probabilities will play, but we'll see.So here's how it's laid out.Roll 2d12 when it is deemed necessary by the group (explained below).Subtract lowest … Continue reading Further d12 system ramblings

Psychopomp

Inspired by this picture, I've been thinking recently about the idea of children's toys invading dreams to keep the children safe. A friend gave it the name Psychopomp, I assume in the Jungian sense since I didn't intend for death to be a central element.So far, the ideas revolve around the spiritually imbued toys of … Continue reading Psychopomp

To-do list

In the spirit of the New Year, New Game idea that was going around last month, I've begun to compile a list of different things I wanted to play or run this year. New things that I've not really gotten to before.The Babylon 5 RPG, because I've wanted to for years and never gotten around … Continue reading To-do list

More future software

Going back to my future software ideas, here are a few more.Streamers - entertainment softwareThese are the programs that compile the various entertainment suites of today. Watching documentaries, listening to talk radio, Uservid feeds (think Youtube), the latest fashion idol show. They all feed into the Streamer.Using the scrobbler function of the Blackbook, and a basic … Continue reading More future software

Computer-assisted living

I've been thinking about a futuristic setting recently, and specifically about the computer programs available within it. The setting comes from a series of novels, and they're told from the point of view of a deck jockey, a computer programmer, but he makes a point that most of his job is management of various programs … Continue reading Computer-assisted living