Spex and Google Glass

If you've not seen Google Glass yet (seriously, where have you been hiding), it's basically a wearable computer that uses an augmented reality (AR) overlay to show various tasks and options and things.Why is this exciting? You may recall a while ago I wrote a couple of posts about future software, designed to flow into the … Continue reading Spex and Google Glass

A quick design breakdown

I thought today, since I've been thinking about it for a while, I'd do a quick design breakdown of the DiceBenedict system that I've been toying with. Specifically, where I stole a bunch of ideas from.So originally it spawned from the idea of a system built using only d12s, but after looking at how the … Continue reading A quick design breakdown

Races of the Old Crown

Well, I've more or less finished the races. Here's some blurb on them. I hope they whet your appetite some.MenfolkMenfolk are a youthfully active and opportunistic race, and a great many empires and kingdoms that cover the face of the world are led by Menfolk.They make their homes in all terrains, among all other races.Menfolk … Continue reading Races of the Old Crown

Cards

Based on this post over at Campaign Mastery, I've suddenly started thinking about a card game in game. Plenty of other stuff to think on, but I'm an odd duck like that.So there's four houses, made of nine cards each, for a total of thirty-six cards.The four houses are swords, shields, coins and cups, with … Continue reading Cards

A History Lesson

What I have written so far for the general overview of my setting history. Most of this is beyond player knowledge, but the very highly educated will know snippets certainly. Characters would need to quest to find out anything about 'Origins' or the creation of the Wode and Menfolk. The true history of the world … Continue reading A History Lesson

Kingsmead update and a new system!

Well, since I haven't managed to post anything here since January, and since ignoring those two short posts, since October, I suppose it's only right I update here again.Especially since I've run another bit of a playtest, this time with a new rules system that I've been working on. One which emphasises the roleplaying aspect … Continue reading Kingsmead update and a new system!

Unnamed System ready for review

Following from my previous ramblings about a d12-based system, I've now formed what seems to be a serviceable system that can use several different dice, d12s included.If you're not already following me on Google+, then you might have missed the posting showing off those rules. I'd obviously appreciate any feedback.I managed to run using most of … Continue reading Unnamed System ready for review

First experiences with Traveller

I know I said I'd recap Dresden. I promise this will happen. It's just not happening today.This week it was decided that I'd run something, rather than just play along. Great says I, I have many of these things which people call ideas. Here are some of them. And then the players picked them apart, … Continue reading First experiences with Traveller

Apologies for the delay

It seems I've been lax in my postings of late, and it's been at least three weeks since I've said anything. I won;t bore you, but due to some personal issues I've had a hard time working on it. I've even managed a few false starts, but I've resolved to keep this up, so I … Continue reading Apologies for the delay

Fictional worlds I want to play in

There's a bunch of projects with licensed worlds around. Dresden Files. Atomic Robo. Mistborn. Lord of the Rings. Warhammer.Where is the Malazan Book of the Fallen? Where's Night Watch? Where's Thundercats? Hell, I've only seen a fan-made Avatar: The Last Airbender. Is there a reason some of these properties are deemed worthy but the others … Continue reading Fictional worlds I want to play in

Further d12 system ramblings

I've kept bouncing around my homebrewed d12 system in my head, and it has now taken on characteristics of FATE and Feng Shui. I'm still a little unsure of how exactly the probabilities will play, but we'll see.So here's how it's laid out.Roll 2d12 when it is deemed necessary by the group (explained below).Subtract lowest … Continue reading Further d12 system ramblings

Guest starring the Priest

The Priest made his first appearance in a long while to our weekly game, so here's a brief overview of what happened.The Mortal was in The Bar, along with the Tanninomancer, despite their history of not getting along. The Priest walked in, having felt an impending doom. He recognises the Mortal from many many months … Continue reading Guest starring the Priest

Psychopomp

Inspired by this picture, I've been thinking recently about the idea of children's toys invading dreams to keep the children safe. A friend gave it the name Psychopomp, I assume in the Jungian sense since I didn't intend for death to be a central element.So far, the ideas revolve around the spiritually imbued toys of … Continue reading Psychopomp

Dresden Update

So what's happening in the Dresden game?The Lycanthrope is out of town, trying to track down someone named Sharkey. The Mayor has meanwhile made his presence, and corruption, known to the Mortal.The Apprentice has repaired the stuffed rabbit that may or may not still contain the ghost of the old necromancer. She has also apologised … Continue reading Dresden Update

To-do list

In the spirit of the New Year, New Game idea that was going around last month, I've begun to compile a list of different things I wanted to play or run this year. New things that I've not really gotten to before.The Babylon 5 RPG, because I've wanted to for years and never gotten around … Continue reading To-do list

Setting as yet unrevealed

I've been working on a blog post for a while about the sci-fi setting I have in my head. Unfortunately, it gives away far too much about the setting because it says which novel series I'm ripping off. And then the players would be able to research things. (Though I have some suspicions right now … Continue reading Setting as yet unrevealed

More future software

Going back to my future software ideas, here are a few more.Streamers - entertainment softwareThese are the programs that compile the various entertainment suites of today. Watching documentaries, listening to talk radio, Uservid feeds (think Youtube), the latest fashion idol show. They all feed into the Streamer.Using the scrobbler function of the Blackbook, and a basic … Continue reading More future software

New Year, New Dresden Files Campaign

It's the new year, so we began a new story arc in our Dresden Files characters' lives.First up, the underhanded criminal duo, the Mortal and the Lycanthrope, have become fine upstanding businessmen, owning several nightclubs and bars. Although, they do of course have a side dealing in supplying places they don't own with narcotics of … Continue reading New Year, New Dresden Files Campaign

Sands of FATE development

Hello potential new readers.My pseudo-Arabian Nights game is currently sitting in a folder on my desktop marked Sands of FATE. I'm not happy with the name, it's far too close to Strands of Fate, but it will do for now whilst I continue the development.I've run a couple of playtest games with my Dresden Files … Continue reading Sands of FATE development

Computer-assisted living

I've been thinking about a futuristic setting recently, and specifically about the computer programs available within it. The setting comes from a series of novels, and they're told from the point of view of a deck jockey, a computer programmer, but he makes a point that most of his job is management of various programs … Continue reading Computer-assisted living