What I have written so far for the general overview of my setting history. Most of this is beyond player knowledge, but the very highly educated will know snippets certainly. Characters would need to quest to find out anything about 'Origins' or the creation of the Wode and Menfolk. The true history of the world … Continue reading A History Lesson
Tag: rpg
Unnamed System ready for review
Following from my previous ramblings about a d12-based system, I've now formed what seems to be a serviceable system that can use several different dice, d12s included.If you're not already following me on Google+, then you might have missed the posting showing off those rules. I'd obviously appreciate any feedback.I managed to run using most of … Continue reading Unnamed System ready for review
First experiences with Traveller
I know I said I'd recap Dresden. I promise this will happen. It's just not happening today.This week it was decided that I'd run something, rather than just play along. Great says I, I have many of these things which people call ideas. Here are some of them. And then the players picked them apart, … Continue reading First experiences with Traveller
Apologies for the delay
It seems I've been lax in my postings of late, and it's been at least three weeks since I've said anything. I won;t bore you, but due to some personal issues I've had a hard time working on it. I've even managed a few false starts, but I've resolved to keep this up, so I … Continue reading Apologies for the delay
Fictional worlds I want to play in
There's a bunch of projects with licensed worlds around. Dresden Files. Atomic Robo. Mistborn. Lord of the Rings. Warhammer.Where is the Malazan Book of the Fallen? Where's Night Watch? Where's Thundercats? Hell, I've only seen a fan-made Avatar: The Last Airbender. Is there a reason some of these properties are deemed worthy but the others … Continue reading Fictional worlds I want to play in
Further d12 system ramblings
I've kept bouncing around my homebrewed d12 system in my head, and it has now taken on characteristics of FATE and Feng Shui. I'm still a little unsure of how exactly the probabilities will play, but we'll see.So here's how it's laid out.Roll 2d12 when it is deemed necessary by the group (explained below).Subtract lowest … Continue reading Further d12 system ramblings
Guest starring the Priest
The Priest made his first appearance in a long while to our weekly game, so here's a brief overview of what happened.The Mortal was in The Bar, along with the Tanninomancer, despite their history of not getting along. The Priest walked in, having felt an impending doom. He recognises the Mortal from many many months … Continue reading Guest starring the Priest
Psychopomp
Inspired by this picture, I've been thinking recently about the idea of children's toys invading dreams to keep the children safe. A friend gave it the name Psychopomp, I assume in the Jungian sense since I didn't intend for death to be a central element.So far, the ideas revolve around the spiritually imbued toys of … Continue reading Psychopomp
Dresden Update
So what's happening in the Dresden game?The Lycanthrope is out of town, trying to track down someone named Sharkey. The Mayor has meanwhile made his presence, and corruption, known to the Mortal.The Apprentice has repaired the stuffed rabbit that may or may not still contain the ghost of the old necromancer. She has also apologised … Continue reading Dresden Update
To-do list
In the spirit of the New Year, New Game idea that was going around last month, I've begun to compile a list of different things I wanted to play or run this year. New things that I've not really gotten to before.The Babylon 5 RPG, because I've wanted to for years and never gotten around … Continue reading To-do list
Setting as yet unrevealed
I've been working on a blog post for a while about the sci-fi setting I have in my head. Unfortunately, it gives away far too much about the setting because it says which novel series I'm ripping off. And then the players would be able to research things. (Though I have some suspicions right now … Continue reading Setting as yet unrevealed
More future software
Going back to my future software ideas, here are a few more.Streamers - entertainment softwareThese are the programs that compile the various entertainment suites of today. Watching documentaries, listening to talk radio, Uservid feeds (think Youtube), the latest fashion idol show. They all feed into the Streamer.Using the scrobbler function of the Blackbook, and a basic … Continue reading More future software
New Year, New Dresden Files Campaign
It's the new year, so we began a new story arc in our Dresden Files characters' lives.First up, the underhanded criminal duo, the Mortal and the Lycanthrope, have become fine upstanding businessmen, owning several nightclubs and bars. Although, they do of course have a side dealing in supplying places they don't own with narcotics of … Continue reading New Year, New Dresden Files Campaign
Sands of FATE development
Hello potential new readers.My pseudo-Arabian Nights game is currently sitting in a folder on my desktop marked Sands of FATE. I'm not happy with the name, it's far too close to Strands of Fate, but it will do for now whilst I continue the development.I've run a couple of playtest games with my Dresden Files … Continue reading Sands of FATE development
Computer-assisted living
I've been thinking about a futuristic setting recently, and specifically about the computer programs available within it. The setting comes from a series of novels, and they're told from the point of view of a deck jockey, a computer programmer, but he makes a point that most of his job is management of various programs … Continue reading Computer-assisted living
Queenstown part 4
The pseudo-district of Outwall is a shantytown built up along the main approaches to the city, as well as around the walls themselves. By far the largest outpouring is along the Old Kings Highway, west towards Kingsmead, also close to the Midlands River.The poorest of the poor and those scraping the bottom of the barrel … Continue reading Queenstown part 4
Further 12-sided Ramblings
I've been mulling over a d12 based system for a little while now, and I have the dice mechanic more or less worked out. My only big thing now is rolling doubles.System so far is thus: roll 2d12, subtract the lowest from the highest, and add a skill value between 0 and 3. Compare that … Continue reading Further 12-sided Ramblings
A long gap in updates
First off, a quick apology. It's been almost three months since I last wrote something here. I've been busy toying with ideas over at my other blog, and doing various other projects, with the Old Crown sat on the back burner whilst things stewed over in my mind. I'll be resuming regular service soon. Today … Continue reading A long gap in updates
Wrapping up the Dresden Files from before the winter break
Ok, so I've gotten a little lax with posting this past little while. Blame a whole slew of things, but mostly Skyrim. It's been far too long to write a detailed account of what exactly happened, but I can detail it with some obvious highlights.The Mexican got a lot closer to the horrorific wildfae Bill … Continue reading Wrapping up the Dresden Files from before the winter break
More on Sands of FATE
My current design name seems to be Sands of FATE but I think I might have to change that, given how close it is to Strands of Fate.Whilst I'm working on how the powers/magic might work, I'm doing some more design work on the setting itself. I thought about using Islam itself, but realised that, … Continue reading More on Sands of FATE