The fall of the Drakashi Empire was one of the major causes of instability amongst the warring Istani kingdoms, but they also fought over dwindling supplies of silver and, after the Ascension of the Storm, water supplies. The descendants of many of those who fled the constant turmoil would become the conqueror-kings of the Old … Continue reading On the Fall of the Drakashi
Category: old crown
Goldscale Lizardfolk inspiration
Ancestors of the Goldscale Lizardfolk
Hanu inspiration
Ancestors of the Hanu
Greyscale Lizardfolk inspiration
Ancestors of Greyscale Lizardfolk
Condensing my blogs
OK, I'm trying to be determined to be good and actually get back into the habit of blogging again. Of course, having a regular connection to the internet would help, as would Blogger not crashing my phone when I try and write something. But I've been feeling ill and sorry for myself today, despite it … Continue reading Condensing my blogs
The Nobles and their houses
I've been saying I'll do this for a while, but I never got around to it. No time like the present.So far, the only Noble households I've bothered with are Hawksmoore, Foxworthy, Mandeville, Wenlock and Dabbler. A great many of the nobles are resentful that upstarts with money are now able to buy themselves power … Continue reading The Nobles and their houses
Races of the Old Crown
Well, I've more or less finished the races. Here's some blurb on them. I hope they whet your appetite some.MenfolkMenfolk are a youthfully active and opportunistic race, and a great many empires and kingdoms that cover the face of the world are led by Menfolk.They make their homes in all terrains, among all other races.Menfolk … Continue reading Races of the Old Crown
Cards
Based on this post over at Campaign Mastery, I've suddenly started thinking about a card game in game. Plenty of other stuff to think on, but I'm an odd duck like that.So there's four houses, made of nine cards each, for a total of thirty-six cards.The four houses are swords, shields, coins and cups, with … Continue reading Cards
A History Lesson
What I have written so far for the general overview of my setting history. Most of this is beyond player knowledge, but the very highly educated will know snippets certainly. Characters would need to quest to find out anything about 'Origins' or the creation of the Wode and Menfolk. The true history of the world … Continue reading A History Lesson
Kingsmead update and a new system!
Well, since I haven't managed to post anything here since January, and since ignoring those two short posts, since October, I suppose it's only right I update here again.Especially since I've run another bit of a playtest, this time with a new rules system that I've been working on. One which emphasises the roleplaying aspect … Continue reading Kingsmead update and a new system!
Queenstown part 4
The pseudo-district of Outwall is a shantytown built up along the main approaches to the city, as well as around the walls themselves. By far the largest outpouring is along the Old Kings Highway, west towards Kingsmead, also close to the Midlands River.The poorest of the poor and those scraping the bottom of the barrel … Continue reading Queenstown part 4
A long gap in updates
First off, a quick apology. It's been almost three months since I last wrote something here. I've been busy toying with ideas over at my other blog, and doing various other projects, with the Old Crown sat on the back burner whilst things stewed over in my mind. I'll be resuming regular service soon. Today … Continue reading A long gap in updates
Queenstown part 3
The Docks and Portside precinct covers the area of warehouses, piers and brewhouses that border the waters of the sea.Landmarks includeThe Promenade, a series of high fashion boutiques to the north of the precinct .Finnegan's Wharf, a long and low stone pier that extends some way into the harbour.The Seawitch's Moorings, a horde of barges … Continue reading Queenstown part 3
Queenstown part 2
Seeing as I promised days ago to get this done, I suppose I should get on with it really!The Central precinct is walled off from the rest of the city, and is heavily guarded.The area includes the Margrave's Palace, the Queenstown Senate, the Guildhall and Guildhall Market, the Queenstown Militia Barracks and training grounds, the … Continue reading Queenstown part 2
Queenstown part 1
Over the next few days, I'm going to update reasonably regularly. I'll be describing the various precincts and surroundings of Queenstown, former capital of the Old Crown.For now, i'm going to do a quick rundown of the different areas.Each precinct corresponds to a watchmen/militia jurisdiction, apart from Outwall, which has no official organised militia or … Continue reading Queenstown part 1
Various pieces of information, and assorted ramblings
I decided today that it was due time for another development post but I wasn't sure what to write about. For the past week or so, my mind has been buzzing with ideas not about the setting itself, but how I would like to play with it in the near future. I've decided that I … Continue reading Various pieces of information, and assorted ramblings
Gods, Goddesses and Ascension
Today I'm going to talk about the various deities present in the setting, some of their teachings, symbols, and things like that.The first thing to note about the different gods and goddesses is that they are not referred to by name, only by a title. The use of a 'Godsname' allows an amount of power … Continue reading Gods, Goddesses and Ascension
Kingsmead character overview part 2
This update is a more in depth look at the Hunter family in Kingsmead. I tried not to be too detailed. The point is to outline the heads of the family and a handful of important characters. The ones that aren't so important are at least getting a little plot drop. Pa Hunter Ulfrik Hunter, … Continue reading Kingsmead character overview part 2
Kingsmead character overview part 1
So I took my time with this update. First off, I'm going to run through important characters that live in Kingsmead. There are, apart from two exceptions, all human. This is because I'm kind of lazy, and saw it as a human dominated settlement. There are no doubt a few others dotted about, but the … Continue reading Kingsmead character overview part 1
Kingsmead general overview
The village of Kingsmead stands on the south side of the ford of the Midlands River, with a small apple and pear orchard opposite on the northern bank. The fields around the village are usually grazed by herds of goats and droves of domesticated rabbits. Any sewing of seeds leads to small subsistence patches for … Continue reading Kingsmead general overview