December worldbuilding prompts II

This time I'm going to focus on the lower half of the prompts. ReligionGodThe members of the Ascended Host are nearly omnipotent, but don't mistake them for infallible. They still hold all their flaws and desires from their mortal lives, for all their airs and graces.The Host are also not impossible to remove. The Garden … Continue reading December worldbuilding prompts II

December worldbuilding prompts I

I thought about writing something festive up, since it's Christmas Eve, and I did it with Halloween, but I've always felt Xmas specials can be a bit lacking, especially when I do them! So instead, I'm going to go through the December Worldbuilding Challenge I found, and write some stuff for it.All in one go! … Continue reading December worldbuilding prompts I

Old Stuff – Hooks, lines and secrets

This one first published on Troll in the Corner on 11th October 2011, my first post there. Over the past few months, I’ve been getting a lot more involved with my fantasy campaign setting project, working title Kingsmead. (Now known as the Old Crown)Getting into the setting meant thinking about the tools that a GM … Continue reading Old Stuff – Hooks, lines and secrets

Thinking about a return to the Old Crown

I keep telling myself to work more on the Old Crown. It's been slowly evolving for years, and it still feels like it needs work, but who has the time? Most recently I've been thinking about the politics of the setting. I'd centred the idea of the government around a Senate of old landed gentry, … Continue reading Thinking about a return to the Old Crown

Does the Old Crown work in D&D 5e?

Well, I've rounded out 250 posts already. Yay! In celebration, let's go back to the start, and consider some ideas for converting my years-long-rpg-baby the Old Crown setting to 5e D&D. This is a question I've been mulling over for a few years. The Old Crown began as a D&D setting, and sort of evolved … Continue reading Does the Old Crown work in D&D 5e?

Old Crown – Races Redux

I was looking for inspiration in old posts when I came across this one about the Races in the Old Crown, and it's horribly out of date! (2012!) So, here's another redux on what I'm thinking so far, other than Menfolk. Beastkin Slightly shorter than menfolk, beastkin inhabit much of the woodlands of the Old … Continue reading Old Crown – Races Redux

FATE Old Crown Skills

I've been thinking more about the move of using FATE rules for the Old Crown, if and when I go back to it. So, if you don't know, the default skill list for FATE is: Athletics Burglary Contacts Crafts Deceive Drive Empathy Fight Investigate Lore Notice Physique Provoke Rapport Resources Shoot Stealth Will I've also … Continue reading FATE Old Crown Skills

State of the Old Crown

Continuing the theme of what's currently going on with my thinking for various projects, what's going on with the Old Crown? Not much, it turns out.   The biggest development was me changing the map around a bit more. It made less sense for the home of the Wildfolk, who are part plant, to be … Continue reading State of the Old Crown

K is for: Kingsmeet

The town of Kingsmeet sits on a natural ford in the Edanu. In the times of the Desh and Moorish, when the river marked the edge of each tribe's territory, Kingsmeet was where the King's and wayleaves of each would meet to settle old grudges, end wars, and infrequently start new ones. The town is … Continue reading K is for: Kingsmeet