Revisiting mechanics – Skill challenges in 5e downtime

Readers may remember my recent post about missing mechanics in 5e - specifically those covering social interactions and exploration. I had several ideas built for the post, then scrapped them in favour of a general outline.This post takes a good bit of what I'd already written for downtime and skill challenges, and changes a few … Continue reading Revisiting mechanics – Skill challenges in 5e downtime

Thoughts on missing 5e rules

I spent a couple of days working on a couple of posts following on from the below, then realised I could answer what I wanted with more or less one line - bring back skill challenges and hexcrawls. I tweeted about it, but here's a bit more of my thinking about everything. I tried to … Continue reading Thoughts on missing 5e rules