Ginnungagap – Guns and Armour

Ok, so I've been thinking about this stuff for years, I must have come up with some ideas for it by now right? ... Hmmm.   Basic sidearms A typical sidearm, no fanciness. Many classes and backgrounds will open this proficiency to characters. Basic longarms Typical longarms/rifles, again, no fanciness. A few characters will start … Continue reading Ginnungagap – Guns and Armour