Further d12 system ramblings

I've kept bouncing around my homebrewed d12 system in my head, and it has now taken on characteristics of FATE and Feng Shui. I'm still a little unsure of how exactly the probabilities will play, but we'll see.So here's how it's laid out.Roll 2d12 when it is deemed necessary by the group (explained below).Subtract lowest … Continue reading Further d12 system ramblings

Further 12-sided Ramblings

I've been mulling over a d12 based system for a little while now, and I have the dice mechanic more or less worked out. My only big thing now is rolling doubles.System so far is thus: roll 2d12, subtract the lowest from the highest, and add a skill value between 0 and 3. Compare that … Continue reading Further 12-sided Ramblings